FURIA enters the August 14 VCT Americas Stage 2 Play-In matchup after a difficult group stage run marked by multiple losses, including a 0-2 defeat to Evil Geniuses and additional setbacks against ENVY and NRG, leaving the mixed roster of artzin, basic, Shyy, C0M, and koalanoob with an 8-16 record. 2GAME Esports arrives with stronger regional momentum from VCL Brazil and Last Chance Qualifier results, featuring its rebuilt lineup of players including qck, gobera, and Brinks following 2025 roster turnover. The best-of-three series pits FURIA’s international experience and occasional map wins against 2GAME’s consistent domestic form and adaptation in the Play-In bracket, where recent results and map pool execution will heavily influence the outcome.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiFURIA Esports – 2GAME Esports




Lines Seri
Moneyline
$32 Vol.
Map 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against 2GAME Esports.
This market will resolve to "2GAME Esports" if 2GAME Esports win the match against FURIA Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 10, 2026, 3:21 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...FURIA Esports – 2GAME Esports




Lines Seri
Moneyline
$32 Vol.
Map 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FURIA Esports" if FURIA Esports win the match against 2GAME Esports.
This market will resolve to "2GAME Esports" if 2GAME Esports win the match against FURIA Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 10, 2026, 3:21 PM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...FURIA enters the August 14 VCT Americas Stage 2 Play-In matchup after a difficult group stage run marked by multiple losses, including a 0-2 defeat to Evil Geniuses and additional setbacks against ENVY and NRG, leaving the mixed roster of artzin, basic, Shyy, C0M, and koalanoob with an 8-16 record. 2GAME Esports arrives with stronger regional momentum from VCL Brazil and Last Chance Qualifier results, featuring its rebuilt lineup of players including qck, gobera, and Brinks following 2025 roster turnover. The best-of-three series pits FURIA’s international experience and occasional map wins against 2GAME’s consistent domestic form and adaptation in the Play-In bracket, where recent results and map pool execution will heavily influence the outcome.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan