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icon for Which Team Will Win the Shortest CBLOL Game?

Which Team Will Win the Shortest CBLOL Game?

icon for Which Team Will Win the Shortest CBLOL Game?

Which Team Will Win the Shortest CBLOL Game?

LØS 99.6%

Vivo Keyd Stars <1%

Fluxo W7M <1%

FURIA <1%

Polymarket

$35,902 Vol.

LØS 99.6%

Vivo Keyd Stars <1%

Fluxo W7M <1%

FURIA <1%

Polymarket

$35,902 Vol.

icon for Fluxo W7M

Fluxo W7M

$181 Vol.

No

icon for FURIA

FURIA

$1,500 Vol.

No

icon for Leviatan

Leviatan

$370 Vol.

No

icon for LOUD

LOUD

$6,077 Vol.

No

icon for paiN Gaming

paiN Gaming

$790 Vol.

No

icon for RED Canids

RED Canids

$180 Vol.

No

icon for Vivo Keyd Stars

Vivo Keyd Stars

$417 Vol.

No

icon for LØS

LØS

$26,388 Vol.

Yes

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.LØS has secured overwhelming market consensus at 99.6% implied probability through superior early-game execution and map control across the 2026 CBLOL Split 2 regular season. The roster's aggressive drafts, strong first-objective rates, and series wins featuring sub-25-minute stomps—such as efficient victories over mid-table opponents—produced the shortest confirmed game durations logged by official results. Other squads posted solid records but recorded fewer rapid closes in the final weeks, leaving LØS positioned to claim the shortest contest. Rare challenges could arise from an identical-duration tie resolved by schedule order or an overlooked edge-case log, though confirmed data through August 30 reinforces the frontrunner's lead.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volume
$35,902
Pasar Dibuka
Jul 31, 2026, 6:28 PM ET

Hasil diajukan: Yes

Tidak ada sengketa

Hasil akhir: Yes

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.LØS has secured overwhelming market consensus at 99.6% implied probability through superior early-game execution and map control across the 2026 CBLOL Split 2 regular season. The roster's aggressive drafts, strong first-objective rates, and series wins featuring sub-25-minute stomps—such as efficient victories over mid-table opponents—produced the shortest confirmed game durations logged by official results. Other squads posted solid records but recorded fewer rapid closes in the final weeks, leaving LØS positioned to claim the shortest contest. Rare challenges could arise from an identical-duration tie resolved by schedule order or an overlooked edge-case log, though confirmed data through August 30 reinforces the frontrunner's lead.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volume
$35,902
Pasar Dibuka
Jul 31, 2026, 6:28 PM ET

Hasil diajukan: Yes

Tidak ada sengketa

Hasil akhir: Yes

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

"Which Team Will Win the Shortest CBLOL Game?" adalah pasar prediksi di Polymarket dengan 8 hasil yang mungkin di mana trader membeli dan menjual saham berdasarkan apa yang mereka yakini akan terjadi. Hasil terdepan saat ini adalah "LØS" di 100%, diikuti oleh "Fluxo W7M" di 0%. Harga mencerminkan probabilitas crowd-sourced real-time. Misalnya, saham yang dihargai 100¢ menyiratkan bahwa pasar secara kolektif memberikan peluang 100% pada hasil tersebut. Peluang ini bergeser terus-menerus saat trader bereaksi terhadap perkembangan dan informasi baru. Saham dengan hasil yang benar bisa ditukarkan seharga $1 setiap saham saat pasar diselesaikan.

Per hari ini, "Which Team Will Win the Shortest CBLOL Game?" telah menghasilkan $35.9K dalam total volume trading sejak pasar diluncurkan pada Jul 31, 2026. Tingkat aktivitas trading ini mencerminkan keterlibatan kuat dari komunitas Polymarket dan membantu memastikan bahwa peluang saat ini diinformasikan oleh kumpulan besar peserta pasar. Kamu bisa melacak pergerakan harga langsung dan trading di hasil apa pun langsung di halaman ini.

Untuk trading di "Which Team Will Win the Shortest CBLOL Game?," jelajahi 8 hasil yang tersedia di halaman ini. Setiap hasil menampilkan harga saat ini yang mewakili probabilitas tersirat pasar. Untuk mengambil posisi, pilih hasil yang menurutmu paling mungkin, pilih "Ya" untuk mendukungnya atau "Tidak" untuk menentangnya, masukkan jumlahmu, dan klik "Trade." Jika hasil pilihanmu benar saat pasar diselesaikan, saham "Ya" kamu membayar $1 masing-masing. Jika salah, mereka membayar $0. Kamu juga bisa menjual sahammu kapan saja sebelum resolusi jika kamu ingin mengamankan keuntungan atau memotong kerugian.

Unggulan saat ini untuk "Which Team Will Win the Shortest CBLOL Game?" adalah "LØS" di 100%, yang berarti pasar memberikan peluang 100% pada hasil tersebut. Hasil terdekat berikutnya adalah "Fluxo W7M" di 0%. Peluang ini diperbarui secara real-time saat trader membeli dan menjual saham, sehingga mencerminkan pandangan kolektif terbaru tentang apa yang paling mungkin terjadi. Cek kembali secara rutin atau tandai halaman ini untuk mengikuti bagaimana peluang bergeser saat informasi baru muncul.

Aturan resolusi untuk "Which Team Will Win the Shortest CBLOL Game?" mendefinisikan dengan tepat apa yang harus terjadi agar setiap hasil dinyatakan sebagai pemenang — termasuk sumber data resmi yang digunakan untuk menentukan hasilnya. Kamu bisa meninjau kriteria resolusi lengkap di bagian "Aturan" di halaman ini di atas komentar. Kami menyarankan membaca aturan dengan cermat sebelum trading, karena mereka menentukan kondisi tepat, kasus khusus, dan sumber yang mengatur bagaimana pasar ini diselesaikan.