Team WE enters the August 21 LPL Group Ascend BO3 with strong recent momentum after sweeping Anyone's Legend 2-0 in Split 3 Week 3 and 3-0 earlier in Split 2 playoffs. WE's consistent execution, led by Cube and Erha on the front line and strong mid-lane play from Karis, has exploited AL's vulnerabilities in skirmishing and objective control during those series. Anyone's Legend retains a competitive roster featuring Tarzan in the jungle and Hope on marksman, with solid historical H2H results overall, yet recent form and patch trends have shifted momentum toward WE in direct matchups. The top-group setting in Ascend adds playoff implications, where small edges in draft adaptation or early-game tempo could decide the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Anyone's Legend – Team WE




シリーズライン
Moneyline
$35 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
ゲーム1
Odd/Even Total Kills
$0 Vol.
ゲーム2
Odd/Even Total Kills
$0 Vol.
ゲーム3
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Team WE.
This market will resolve to "Team WE" if Team WE win the match against Anyone's Legend.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 21, 2026 at 5:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 28, 2026 at 5:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 13, 2026, 4:30 PM ET
Resolver
0x65070BE91...Anyone's Legend – Team WE




シリーズライン
Moneyline
$35 Vol.
Game 2 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
ゲーム1
Odd/Even Total Kills
$0 Vol.
ゲーム2
Odd/Even Total Kills
$0 Vol.
ゲーム3
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Team WE.
This market will resolve to "Team WE" if Team WE win the match against Anyone's Legend.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 21, 2026 at 5:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 28, 2026 at 5:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 13, 2026, 4:30 PM ET
Resolver
0x65070BE91...Team WE enters the August 21 LPL Group Ascend BO3 with strong recent momentum after sweeping Anyone's Legend 2-0 in Split 3 Week 3 and 3-0 earlier in Split 2 playoffs. WE's consistent execution, led by Cube and Erha on the front line and strong mid-lane play from Karis, has exploited AL's vulnerabilities in skirmishing and objective control during those series. Anyone's Legend retains a competitive roster featuring Tarzan in the jungle and Hope on marksman, with solid historical H2H results overall, yet recent form and patch trends have shifted momentum toward WE in direct matchups. The top-group setting in Ascend adds playoff implications, where small edges in draft adaptation or early-game tempo could decide the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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