WRAITH PCIFIC and Bebop enter this CCT Europe Series #7 group-stage BO3 with identical 0-2 records after early losses, though Bebop trails with a markedly worse round differential of -23 compared to WRAITH PCIFIC’s -10. Bebop has dropped consecutive series to stronger sides including MASONIC, G2 Ares, and Black Phoenix, while WRAITH PCIFIC’s recent results show occasional map wins and a 2-0 victory over Entropy in parallel events. Both rosters feature established regional players—WRAITH PCIFIC’s Turkish lineup of eNs, scolleN, lugseN, jresy, and oyesil versus Bebop’s Russian core of iDISBALANCE, faydett, and lov1kus—setting up a matchup where map pool execution, particularly on Mirage, Dust II, and Inferno, and early-round momentum will likely decide advancement implications in the Swiss stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日WRAITH PCIFIC – Bebop




シリーズライン
Moneyline
$5.9K Vol.
Map 2 Winner
$704 Vol.
Map Handicap
$690 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Total Rounds
$200 Vol.
マップ2
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Total Rounds
$0 Vol.
This market will resolve to "WRAITH PCIFIC" if WRAITH PCIFIC win the match against Bebop.
This market will resolve to "Bebop" if Bebop win the match against WRAITH PCIFIC.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 21, 2026, 6:05 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...WRAITH PCIFIC – Bebop




シリーズライン
Moneyline
$5.9K Vol.
Map 2 Winner
$704 Vol.
Map Handicap
$690 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Total Rounds
$200 Vol.
マップ2
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Total Rounds
$0 Vol.
This market will resolve to "WRAITH PCIFIC" if WRAITH PCIFIC win the match against Bebop.
This market will resolve to "Bebop" if Bebop win the match against WRAITH PCIFIC.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 21, 2026, 6:05 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...WRAITH PCIFIC and Bebop enter this CCT Europe Series #7 group-stage BO3 with identical 0-2 records after early losses, though Bebop trails with a markedly worse round differential of -23 compared to WRAITH PCIFIC’s -10. Bebop has dropped consecutive series to stronger sides including MASONIC, G2 Ares, and Black Phoenix, while WRAITH PCIFIC’s recent results show occasional map wins and a 2-0 victory over Entropy in parallel events. Both rosters feature established regional players—WRAITH PCIFIC’s Turkish lineup of eNs, scolleN, lugseN, jresy, and oyesil versus Bebop’s Russian core of iDISBALANCE, faydett, and lov1kus—setting up a matchup where map pool execution, particularly on Mirage, Dust II, and Inferno, and early-round momentum will likely decide advancement implications in the Swiss stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
よくある質問