Arch and Fraternity meet in a single-map ESEA Advanced Europe regular-season fixture, where both squads sit in the mid-to-lower portion of the standings after mixed recent results. Arch, featuring core players ka1do, Dis1, f1R, MaLLiC, and web_sun, has posted a 5-6 record in the prior season and dropped its last two outings, including a loss to OLDBOYS on August 11. Fraternity, coming off a 6-13 defeat to PURE on Dust II on August 4, carries limited recent Advanced-level momentum and no prior head-to-head history against Arch. In a BO1 format, map selection variance, individual aim duels, and online coordination will weigh heavily, with traders viewing the matchup as competitive given both teams' inconsistent form and the division's parity.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Arch – Fraternity




シリーズライン
Moneyline
$0 Vol.
マップ1
Map 1 Total Rounds
$0 Vol.
This market will resolve to "Arch" if Arch win the match against Fraternity.
This market will resolve to "Fraternity" if Fraternity win the match against Arch.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 1:30 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 1:30 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 13, 2026, 12:35 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Arch – Fraternity




シリーズライン
Moneyline
$0 Vol.
マップ1
Map 1 Total Rounds
$0 Vol.
This market will resolve to "Arch" if Arch win the match against Fraternity.
This market will resolve to "Fraternity" if Fraternity win the match against Arch.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 1:30 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 1:30 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 13, 2026, 12:35 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Arch and Fraternity meet in a single-map ESEA Advanced Europe regular-season fixture, where both squads sit in the mid-to-lower portion of the standings after mixed recent results. Arch, featuring core players ka1do, Dis1, f1R, MaLLiC, and web_sun, has posted a 5-6 record in the prior season and dropped its last two outings, including a loss to OLDBOYS on August 11. Fraternity, coming off a 6-13 defeat to PURE on Dust II on August 4, carries limited recent Advanced-level momentum and no prior head-to-head history against Arch. In a BO1 format, map selection variance, individual aim duels, and online coordination will weigh heavily, with traders viewing the matchup as competitive given both teams' inconsistent form and the division's parity.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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