Imperial Esports enters the July 12 South America League Stage 1 BO1 as a slight favorite at 55.5% implied probability, driven by marginally stronger roster depth and prior regional experience compared to INTZ. Both squads have posted inconsistent results in the current group stage, with Imperial dropping a 3-7 decision to Black Dragons and INTZ falling 5-7 to LOS on July 5. Head-to-head history offers little guidance, as the teams have not met recently. In a single-map format, map pool familiarity, operator meta adaptation, and individual clutch execution will likely decide the outcome more than seasonal standings, keeping the contest competitive despite the pricing.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日
16:007月 12

$0.00 Vol.
シリーズライン
This market refers to the Rainbow Six Siege match between Imperial Esports and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 12 at 12:00PM ET.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Imperial Esports enters the July 12 South America League Stage 1 BO1 as a slight favorite at 55.5% implied probability, driven by marginally stronger roster depth and prior regional experience compared to INTZ. Both squads have posted inconsistent results in the current group stage, with Imperial dropping a 3-7 decision to Black Dragons and INTZ falling 5-7 to LOS on July 5. Head-to-head history offers little guidance, as the teams have not met recently. In a single-map format, map pool familiarity, operator meta adaptation, and individual clutch execution will likely decide the outcome more than seasonal standings, keeping the contest competitive despite the pricing.
This market refers to the Rainbow Six Siege match between Imperial Esports and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 12 at 12:00PM ET.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 6, 2026, 6:30 PM ET
音量
$0終了日
2026/07/12マーケット開始日
Jul 6, 2026, 6:30 PM ET
16:007月 12

$0.00 Vol.
シリーズライン
This market refers to the Rainbow Six Siege match between Imperial Esports and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 12 at 12:00PM ET.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Imperial Esports enters the July 12 South America League Stage 1 BO1 as a slight favorite at 55.5% implied probability, driven by marginally stronger roster depth and prior regional experience compared to INTZ. Both squads have posted inconsistent results in the current group stage, with Imperial dropping a 3-7 decision to Black Dragons and INTZ falling 5-7 to LOS on July 5. Head-to-head history offers little guidance, as the teams have not met recently. In a single-map format, map pool familiarity, operator meta adaptation, and individual clutch execution will likely decide the outcome more than seasonal standings, keeping the contest competitive despite the pricing.
This market refers to the Rainbow Six Siege match between Imperial Esports and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 12 at 12:00PM ET.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Imperial Esports" if Imperial Esports win the match against INTZ.
This market will resolve to "INTZ" if INTZ win the match against Imperial Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 6, 2026, 6:30 PM ET
音量
$0終了日
2026/07/12マーケット開始日
Jul 6, 2026, 6:30 PM ETImperial Esports enters the July 12 South America League Stage 1 BO1 as a slight favorite at 55.5% implied probability, driven by marginally stronger roster depth and prior regional experience compared to INTZ. Both squads have posted inconsistent results in the current group stage, with Imperial dropping a 3-7 decision to Black Dragons and INTZ falling 5-7 to LOS on July 5. Head-to-head history offers little guidance, as the teams have not met recently. In a single-map format, map pool familiarity, operator meta adaptation, and individual clutch execution will likely decide the outcome more than seasonal standings, keeping the contest competitive despite the pricing.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日
外部リンクに注意してください。
外部リンクに注意してください。
よくある質問