**T1 enters the VCT Pacific Stage 2 Play-In Best of 3 against DetonatioN FocusMe (DFM) as the consensus favorite, yet recent results highlight DFM’s momentum.** DFM secured back-to-back Play-In wins, defeating QT DIG∞ 2-1 and ZETA DIVISION 2-0, while also upsetting T1 2-1 in the earlier group stage on maps including Sunset, Haven, and Ascent. T1’s Play-In path has been mixed, including a 0-2 loss to Nongshim RedForce. DFM’s roster, led by performers such as Meiy and Akame, has shown improved coordination and map control in the current patch environment featuring Summit and adjusted agent kits. Head-to-head history favors T1 overall, but the Japanese side’s recent form and elimination pressure create realistic upset potential that traders weigh against T1’s established regional pedigree. Map vetoes and individual duelist execution will likely decide the series outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日T1 – DetonatioN FocusMe




シリーズライン
Moneyline
$322 Vol.
Map 2 Winner
$10 Vol.
Map Handicap
$50 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "T1" if T1 win the match against DetonatioN FocusMe.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against T1.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 23, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 22, 2026, 11:29 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...T1 – DetonatioN FocusMe




シリーズライン
Moneyline
$322 Vol.
Map 2 Winner
$10 Vol.
Map Handicap
$50 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "T1" if T1 win the match against DetonatioN FocusMe.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against T1.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 23, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 22, 2026, 11:29 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...**T1 enters the VCT Pacific Stage 2 Play-In Best of 3 against DetonatioN FocusMe (DFM) as the consensus favorite, yet recent results highlight DFM’s momentum.** DFM secured back-to-back Play-In wins, defeating QT DIG∞ 2-1 and ZETA DIVISION 2-0, while also upsetting T1 2-1 in the earlier group stage on maps including Sunset, Haven, and Ascent. T1’s Play-In path has been mixed, including a 0-2 loss to Nongshim RedForce. DFM’s roster, led by performers such as Meiy and Akame, has shown improved coordination and map control in the current patch environment featuring Summit and adjusted agent kits. Head-to-head history favors T1 overall, but the Japanese side’s recent form and elimination pressure create realistic upset potential that traders weigh against T1’s established regional pedigree. Map vetoes and individual duelist execution will likely decide the series outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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