INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$2.4K Vol.
Map 1 Winner
$233 Vol.
Map Handicap
$1.1K Vol.
Total Maps
$0 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$2.4K Vol.
Map 1 Winner
$233 Vol.
Map Handicap
$1.1K Vol.
Total Maps
$0 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:25 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...INFURITY Gaming enters this United21 Group C BO3 with mixed recent form in Season 50, securing wins over LPH Gaming and FUT Turkuaz but dropping a 1-2 series to Clutchain and suffering additional losses to stronger sides like eSuba and UNITY. Kinoa has shown stronger consistency in parallel European events, posting clean map wins and positive map differentials against mid-tier opponents while competing in leagues like the European Pro League. Both rosters feature relatively stable lineups typical for regional CS2 squads, with outcomes often hinging on map selection, individual aim duels, and adaptation on standard pools like Mirage, Inferno, and Ancient. Home/away factors play minimal role in these online fixtures, though recent series length and preparation time between matches can influence execution in best-of-three formats.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問