Invictus Gaming enters their MPL Malaysia Season 17 regular season BO3 rematch against AC Esports as the clear trader favorite, holding third place with a 5-4 record after recent wins over Team Vamos (2-1) and Team Flash (2-0), though stumbling 0-2 to undefeated Selangor Red Giants on May 3. AC Esports, languishing in seventh at 2-7, showed brief momentum with a 2-0 upset over Team Flash on May 1 but reverted to form in a 0-2 loss to Team Rey days later. iG dominated their Week 3 head-to-head 2-0, bolstering trader consensus on their superior map control and roster synergy amid the double round-robin grind toward playoffs.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Invictus Gaming vs AC Esports
This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming wins 2 or more games than AC Esports in this match.
Otherwise, this market will resolve to "AC Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Over" if Invictus Gaming and AC Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 2 against Invictus Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 1 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 1 against Invictus Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Invictus Gaming enters their MPL Malaysia Season 17 regular season BO3 rematch against AC Esports as the clear trader favorite, holding third place with a 5-4 record after recent wins over Team Vamos (2-1) and Team Flash (2-0), though stumbling 0-2 to undefeated Selangor Red Giants on May 3. AC Esports, languishing in seventh at 2-7, showed brief momentum with a 2-0 upset over Team Flash on May 1 but reverted to form in a 0-2 loss to Team Rey days later. iG dominated their Week 3 head-to-head 2-0, bolstering trader consensus on their superior map control and roster synergy amid the double round-robin grind toward playoffs.
This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 5, 2026, 9:00 PM ET
音量
$2,378終了日
2026/05/10マーケット開始日
May 5, 2026, 9:00 PM ETInvictus Gaming vs AC Esports
This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming wins 2 or more games than AC Esports in this match.
Otherwise, this market will resolve to "AC Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Over" if Invictus Gaming and AC Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 2 against Invictus Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 1 against AC Esports.
This market will resolve to "AC Esports" if AC Esports win Game 1 against Invictus Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Invictus Gaming enters their MPL Malaysia Season 17 regular season BO3 rematch against AC Esports as the clear trader favorite, holding third place with a 5-4 record after recent wins over Team Vamos (2-1) and Team Flash (2-0), though stumbling 0-2 to undefeated Selangor Red Giants on May 3. AC Esports, languishing in seventh at 2-7, showed brief momentum with a 2-0 upset over Team Flash on May 1 but reverted to form in a 0-2 loss to Team Rey days later. iG dominated their Week 3 head-to-head 2-0, bolstering trader consensus on their superior map control and roster synergy amid the double round-robin grind toward playoffs.
This market refers to the Mobile Legends Bang Bang match between Invictus Gaming and AC Esports in the MPL Malaysia Regular Season, initially scheduled for May 10 at 2:30AM ET.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against Invictus Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 5, 2026, 9:00 PM ET
音量
$2,378終了日
2026/05/10マーケット開始日
May 5, 2026, 9:00 PM ETInvictus Gaming enters their MPL Malaysia Season 17 regular season BO3 rematch against AC Esports as the clear trader favorite, holding third place with a 5-4 record after recent wins over Team Vamos (2-1) and Team Flash (2-0), though stumbling 0-2 to undefeated Selangor Red Giants on May 3. AC Esports, languishing in seventh at 2-7, showed brief momentum with a 2-0 upset over Team Flash on May 1 but reverted to form in a 0-2 loss to Team Rey days later. iG dominated their Week 3 head-to-head 2-0, bolstering trader consensus on their superior map control and roster synergy amid the double round-robin grind toward playoffs.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日

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