Nongshim RedForce enters the VCT Pacific Stage 2 Upper Bracket Final with strong momentum after a 2-0 sweep of Paper Rex and a 2-1 upset of Gen.G, locking in qualification for VALORANT Champions Shanghai via accumulated Championship Points. Their hyper-aggressive style, led by IGL Rb alongside Dambi, Francis, Ivy, and Xross, has produced consistent map wins on maps like Ascent, Split, and Sunset during the playoffs. Global Esports advanced with series victories over DRX and VARREL, maintaining solid group-stage form despite an earlier coaching transition, relying on PatMen, xavi8k, UdoTan, Kr1stal, and Autumn. Both sides enter well-rested ahead of the September 4 BO3 in the Busan finals weekend, where recent playoff results and map pool comfort will shape outcomes.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Nongshim RedForce – Global Esports




シリーズライン
Moneyline
$69 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Nongshim RedForce" if Nongshim RedForce win the match against Global Esports.
This market will resolve to "Global Esports" if Global Esports win the match against Nongshim RedForce.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 18, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 4, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 28, 2026, 7:39 AM ET
結算ソース
https://vlr.ggリゾルバー
0x65070BE91...Nongshim RedForce – Global Esports




シリーズライン
Moneyline
$69 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Nongshim RedForce" if Nongshim RedForce win the match against Global Esports.
This market will resolve to "Global Esports" if Global Esports win the match against Nongshim RedForce.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 18, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 4, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 28, 2026, 7:39 AM ET
結算ソース
https://vlr.ggリゾルバー
0x65070BE91...Nongshim RedForce enters the VCT Pacific Stage 2 Upper Bracket Final with strong momentum after a 2-0 sweep of Paper Rex and a 2-1 upset of Gen.G, locking in qualification for VALORANT Champions Shanghai via accumulated Championship Points. Their hyper-aggressive style, led by IGL Rb alongside Dambi, Francis, Ivy, and Xross, has produced consistent map wins on maps like Ascent, Split, and Sunset during the playoffs. Global Esports advanced with series victories over DRX and VARREL, maintaining solid group-stage form despite an earlier coaching transition, relying on PatMen, xavi8k, UdoTan, Kr1stal, and Autumn. Both sides enter well-rested ahead of the September 4 BO3 in the Busan finals weekend, where recent playoff results and map pool comfort will shape outcomes.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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