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Japan vs Iceland

14d 2時間
Polymarket
Japan
Japan
10:255月 31
Iceland
Iceland
$19.84 Vol.Polymarket

Moneyline

$20 Vol.

スプレッド

$0 Vol.

合計

$0 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 31, 2026 If Iceland wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If the game ends in a draw within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Japan wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Japan wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31, 2026 at 6:25 AM ET: This market will resolve based on the final score of the Japan vs. Iceland match originally scheduled for May 31, 2026 at 6:25 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market will be the official statistics of the event as recognized by the governing body or event organizers. However, if final official statistics are not published within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Japan" if Japan win the game by 2 or more goals. Otherwise, this market will resolve to "Iceland". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Iceland" if Iceland win the game by 2 or more goals. Otherwise, this market will resolve to "Japan". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Japan" if Japan win the game by 3 or more goals. Otherwise, this market will resolve to "Iceland". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Iceland" if Iceland win the game by 3 or more goals. Otherwise, this market will resolve to "Japan". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Iceland wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 1 or more goals in this game. If the combined total is less than 1, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 6 or more goals in this game. If the combined total is less than 6, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Yes" if both Japan and Iceland each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Japan enters this international friendly at Tokyo’s National Stadium as the clear favorite, buoyed by a strong recent run that includes victories over England and Scotland plus a solid FIFA ranking of 19th compared to Iceland’s 74th. The Samurai Blue are using the match as their final World Cup 2026 send-off, which has prompted a focused preparation and likely a near-full-strength squad despite minor injury absences such as Kaoru Mitoma. Iceland, without several key players including Sverrir Ingi Ingason, face a significant step up in opposition and have struggled for consistent results in recent outings. Historical results further tilt sentiment, with Japan winning their last three encounters. These factors underpin the market’s implied probability favoring a home win while leaving room for a draw in a low-stakes friendly.

In the upcoming game, scheduled for May 31, 2026
If Japan wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
音量
$20
終了日
2026/05/31
マーケット開始日
May 4, 2026, 9:02 AM ET

結算ソース

https://www.fifa.com
In the upcoming game, scheduled for May 31, 2026 If Japan wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

外部リンクに注意してください。

よくある質問

Polymarketの「Iceland vs. Japan」市場では、May 31, 2026 6:25 AM ETに予定されているIcelandとJapanのFIFA Friendliesの試合結果を取引できます。主要な市場はMoneyline——どちらのチームが試合に勝つか——で、現在Japanが73¢(インプライド確率73%)、Icelandが20¢(20%)の価格です。Moneyline以外にも、Polymarketのスポーツ市場ではSpreads、Totals(オーバー/アンダー)、Player Propsなどが提供され、この試合に対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、試合終了後の市場決済時に各$1で支払われます。

現時点で、「Iceland vs. Japan」市場はすべての市場タイプ(Moneyline、Spreads、Totals、Player Props)を通じて合計$20の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Iceland vs. Japan」で取引するには、まず取引したい市場タイプを選択します:Moneyline(どちらのチームが勝つか)、Spreads(勝利マージン)、Totals(合計スコアのオーバー/アンダー)、またはPlayer Props(個人選手のスタッツライン)。各市場には各サイドの現在価格が表示されます——例えば、MoneylineではISLが20¢、JPNが73¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。試合終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。試合終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Iceland vs. Japan」の現在のMoneylineオッズは、Japanが73¢(インプライド確率73%)、Icelandが20¢(20%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、試合の展開についての最新の集合的見解を反映しています。オッズが試合時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

「Iceland vs. Japan」市場は、FIFA Friendliesの公式結果による試合の公式最終スコアに基づいて決済されます(該当する場合は延長戦を含む)。Moneyline市場は試合に勝ったチームに決済されます。Spreads市場は、提示されたラインに対する最終的な勝利マージンに基づいて決済されます。Totals(オーバー/アンダー)市場は、両チームの合計最終スコアに基づいて決済されます。Player Props市場は公式ボックススコアの統計に基づいて決済されます。試合が延期または中止された場合、市場決済ルール(このページのルールセクションで確認可能)にそのシナリオの処理方法が記載されています。取引前に決済基準の全文を確認することをお勧めします。

Japan vs Iceland

14d 2時間
Polymarket
Japan
Japan
10:255月 31
Iceland
Iceland
$19.84 Vol.Polymarket

Moneyline

$20 Vol.

スプレッド

$0 Vol.

合計

$0 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 31, 2026 If Iceland wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If the game ends in a draw within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Japan wins within the first 45 minutes of regular play plus stoppage time, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 45 minutes of regular play plus stoppage time.The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 24 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Japan wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31, 2026 at 6:25 AM ET: This market will resolve based on the final score of the Japan vs. Iceland match originally scheduled for May 31, 2026 at 6:25 AM ET, considering only the result at the end of 90 minutes of regulation plus stoppage time; extra time and penalty shoot-outs are excluded. If the actual score is not one of the explicitly listed outcomes, the market resolves to "Any Other Score." If the match is postponed, the market will remain open until it is completed; if it is canceled with no make-up game, the market resolves to "0-0." The primary resolution source for this market will be the official statistics of the event as recognized by the governing body or event organizers. However, if final official statistics are not published within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Japan" if Japan win the game by 2 or more goals. Otherwise, this market will resolve to "Iceland". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Iceland" if Iceland win the game by 2 or more goals. Otherwise, this market will resolve to "Japan". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Japan" if Japan win the game by 3 or more goals. Otherwise, this market will resolve to "Iceland". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Iceland" if Iceland win the game by 3 or more goals. Otherwise, this market will resolve to "Japan". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 31, 2026 If Iceland wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 1 or more goals in this game. If the combined total is less than 1, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Over" if Japan and Iceland combine to score 6 or more goals in this game. If the combined total is less than 6, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming FIFA International Friendlies game between Japan and Iceland, scheduled for May 31 at 6:25 AM ET: This market will resolve to "Yes" if both Japan and Iceland each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Japan enters this international friendly at Tokyo’s National Stadium as the clear favorite, buoyed by a strong recent run that includes victories over England and Scotland plus a solid FIFA ranking of 19th compared to Iceland’s 74th. The Samurai Blue are using the match as their final World Cup 2026 send-off, which has prompted a focused preparation and likely a near-full-strength squad despite minor injury absences such as Kaoru Mitoma. Iceland, without several key players including Sverrir Ingi Ingason, face a significant step up in opposition and have struggled for consistent results in recent outings. Historical results further tilt sentiment, with Japan winning their last three encounters. These factors underpin the market’s implied probability favoring a home win while leaving room for a draw in a low-stakes friendly.

In the upcoming game, scheduled for May 31, 2026
If Japan wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
音量
$20
終了日
2026/05/31
マーケット開始日
May 4, 2026, 9:02 AM ET

結算ソース

https://www.fifa.com
In the upcoming game, scheduled for May 31, 2026 If Japan wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

外部リンクに注意してください。

よくある質問

Polymarketの「Iceland vs. Japan」市場では、May 31, 2026 6:25 AM ETに予定されているIcelandとJapanのFIFA Friendliesの試合結果を取引できます。主要な市場はMoneyline——どちらのチームが試合に勝つか——で、現在Japanが73¢(インプライド確率73%)、Icelandが20¢(20%)の価格です。Moneyline以外にも、Polymarketのスポーツ市場ではSpreads、Totals(オーバー/アンダー)、Player Propsなどが提供され、この試合に対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、試合終了後の市場決済時に各$1で支払われます。

現時点で、「Iceland vs. Japan」市場はすべての市場タイプ(Moneyline、Spreads、Totals、Player Props)を通じて合計$20の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Iceland vs. Japan」で取引するには、まず取引したい市場タイプを選択します:Moneyline(どちらのチームが勝つか)、Spreads(勝利マージン)、Totals(合計スコアのオーバー/アンダー)、またはPlayer Props(個人選手のスタッツライン)。各市場には各サイドの現在価格が表示されます——例えば、MoneylineではISLが20¢、JPNが73¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。試合終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。試合終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Iceland vs. Japan」の現在のMoneylineオッズは、Japanが73¢(インプライド確率73%)、Icelandが20¢(20%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、試合の展開についての最新の集合的見解を反映しています。オッズが試合時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

「Iceland vs. Japan」市場は、FIFA Friendliesの公式結果による試合の公式最終スコアに基づいて決済されます(該当する場合は延長戦を含む)。Moneyline市場は試合に勝ったチームに決済されます。Spreads市場は、提示されたラインに対する最終的な勝利マージンに基づいて決済されます。Totals(オーバー/アンダー)市場は、両チームの合計最終スコアに基づいて決済されます。Player Props市場は公式ボックススコアの統計に基づいて決済されます。試合が延期または中止された場合、市場決済ルール(このページのルールセクションで確認可能)にそのシナリオの処理方法が記載されています。取引前に決済基準の全文を確認することをお勧めします。