BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트Moneyline
$144K 거래량
Map 1 Winner
$6.6K 거래량
Game Handicap
$10.0K 거래량
Total Maps
$85 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$4 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$554 거래량
Odd/Even Total Rounds
$4 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Moneyline
$144K 거래량
Map 1 Winner
$6.6K 거래량
Game Handicap
$10.0K 거래량
Total Maps
$85 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$4 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$554 거래량
Odd/Even Total Rounds
$4 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against paiN.
This market will resolve to "paiN" if paiN win the match against BC.Game Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 20, 2026, 4:00 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...BC.Game Esports enters this Group A lower bracket BO3 against paiN at the CS Asia Championships 2026 with a stand-in in ScrunK and a roster featuring s1mple, electroNic, Senzu, and krazy following their narrow opening-round loss to Falcons. paiN, coming off an 8-13 defeat to M80 in the upper bracket opener, brings greater recent consistency and a stronger historical edge in similar international events. The matchup highlights BC.Game's ongoing roster instability and poor form against paiN's ability to reset quickly after early setbacks. Tournament elimination pressure on the lower side adds urgency, while surface and map pool familiarity could influence individual performances in this LAN setting.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.


외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문