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MURASH GAMING – Uwinks

17시 38분 19초
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$0.00 Vol.Polymarket

시리즈 라인

Moneyline

$0 거래량

Game 2 Winner

$0 거래량

Total Games

$0 거래량

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
거래량
$0
종료일
2026.06.23
마켓 개설일
Jun 22, 2026, 9:31 AM ET
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

외부 링크에 주의하세요.

자주 묻는 질문

"Uwinks vs. MURASH GAMING" 마켓은 Polymarket에서 OCS의 Uwinks vs MURASH GAMING Overwatch 경기 결과에 거래할 수 있게 합니다. June 23, 2026 5:00 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, Uwinks은 현재 50¢ (50% 내재 확률)에 거래되고 MURASH GAMING은 50¢ (50%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.

현재 "Uwinks vs. MURASH GAMING" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.

"Uwinks vs. MURASH GAMING"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 UWI이 50¢, MG이 50¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.

"Uwinks vs. MURASH GAMING"의 현재 시리즈 머니라인 확률은 Uwinks이 50¢ (50% 내재 확률), MURASH GAMING이 50¢ (50%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 Uwinks vs. MURASH GAMING 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.

MURASH GAMING – Uwinks

17시 38분 19초
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$0.00 Vol.Polymarket

시리즈 라인

Moneyline

$0 거래량

Game 2 Winner

$0 거래량

Total Games

$0 거래량

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
거래량
$0
종료일
2026.06.23
마켓 개설일
Jun 22, 2026, 9:31 AM ET
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

외부 링크에 주의하세요.

자주 묻는 질문

"Uwinks vs. MURASH GAMING" 마켓은 Polymarket에서 OCS의 Uwinks vs MURASH GAMING Overwatch 경기 결과에 거래할 수 있게 합니다. June 23, 2026 5:00 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, Uwinks은 현재 50¢ (50% 내재 확률)에 거래되고 MURASH GAMING은 50¢ (50%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.

현재 "Uwinks vs. MURASH GAMING" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.

"Uwinks vs. MURASH GAMING"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 UWI이 50¢, MG이 50¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.

"Uwinks vs. MURASH GAMING"의 현재 시리즈 머니라인 확률은 Uwinks이 50¢ (50% 내재 확률), MURASH GAMING이 50¢ (50%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 Uwinks vs. MURASH GAMING 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.