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icon for Which Team Will Win the Shortest Game at EWC 2026

Which Team Will Win the Shortest Game at EWC 2026

icon for Which Team Will Win the Shortest Game at EWC 2026

Which Team Will Win the Shortest Game at EWC 2026

Rune Eaters 98%

Team Falcons 98%

Xtreme Gaming 98%

Aurora Gaming 98%

Polymarket
신규

Rune Eaters 98%

Team Falcons 98%

Xtreme Gaming 98%

Aurora Gaming 98%

Polymarket
신규

BB Team

$5 거래량

49%

GamerLegion

$5 거래량

97%

Poor Rangers

$5 거래량

97%

Rune Eaters

$5 거래량

98%

Team Falcons

$5 거래량

98%

Xtreme Gaming

$5 거래량

98%

Aurora Gaming

$5 거래량

98%

L1 TEAM

$0 거래량

98%

Level UP

$5 거래량

-

Nigma Galaxy

$5 거래량

-

PTime

$0 거래량

98%

Team Liquid

$5 거래량

-

MOUZ

$5 거래량

-

PVISION

$5 거래량

-

REKONIX

$5 거래량

-

Team Nemesis

$0 거래량

98%

Team Spirit

$5 거래량

-

Vici Gaming

$5 거래량

-

1w Team

$5 거래량

-

IC x Insanity

$5 거래량

-

LGD Gaming

$5 거래량

-

OG

$5 거래량

-

Team Yandex

$5 거래량

-

Virtus.pro

$5 거래량

-

This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.The large field of 24 evenly matched Dota 2 squads at the upcoming Esports World Cup 2026 in Paris creates broad uncertainty around shortest-game outcomes. With group-stage round-robin play set to begin July 7 and no matches completed yet, traders see comparable chances across established rosters like Team Spirit, Team Falcons, Aurora Gaming, Team Liquid, Virtus.pro, and LGD Gaming alongside qualifiers such as GamerLegion, Poor Rangers, and Rune Eaters. Match duration hinges on variable factors including draft aggression, early-game execution, and stylistic clashes that can produce quick stomps or drawn-out series regardless of pre-tournament form or head-to-head history. The tight 50% clustering across nearly every listed side reflects this parity and the inherent randomness in professional Dota 2 timing until actual results emerge.

This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end).

All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
거래량
$105
마켓 개설일
Jul 1, 2026, 1:54 PM ET
This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.The large field of 24 evenly matched Dota 2 squads at the upcoming Esports World Cup 2026 in Paris creates broad uncertainty around shortest-game outcomes. With group-stage round-robin play set to begin July 7 and no matches completed yet, traders see comparable chances across established rosters like Team Spirit, Team Falcons, Aurora Gaming, Team Liquid, Virtus.pro, and LGD Gaming alongside qualifiers such as GamerLegion, Poor Rangers, and Rune Eaters. Match duration hinges on variable factors including draft aggression, early-game execution, and stylistic clashes that can produce quick stomps or drawn-out series regardless of pre-tournament form or head-to-head history. The tight 50% clustering across nearly every listed side reflects this parity and the inherent randomness in professional Dota 2 timing until actual results emerge.

This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end).

All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.
거래량
$105
마켓 개설일
Jul 1, 2026, 1:54 PM ET
This market will resolve to the team that wins the single shortest game played at the 2026 EWC DOTA 2, held July 7 – July 19, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Ancient / game end). All completed games across the entire tournament count, including the Group stage, Survival stage and Playoffs. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If EWC DOTA 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 2, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Dotabuff(https://www.dotabuff.com). A consensus of credible reporting may also be used.

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자주 묻는 질문

"Which Team Will Win the Shortest Game at EWC 2026"은 24개의 가능한 결과가 있는 Polymarket의 예측 마켓으로, 트레이더들이 어떤 결과가 발생할지에 따라 주식을 매수 및 매도합니다. 현재 선두 결과는 49%의 "BB Team"이며, 이어서 49%의 "GamerLegion"입니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 예를 들어 49¢에 거래되는 주식은 마켓이 해당 결과에 49%의 확률을 부여함을 의미합니다. 이 확률은 트레이더들이 새로운 진전과 정보에 반응함에 따라 지속적으로 변화합니다. 정확한 결과의 주식은 마켓 정산 시 각 $1에 교환 가능합니다.

"Which Team Will Win the Shortest Game at EWC 2026"은 Polymarket에서 새로 생성된 마켓입니다, Jul 1, 2026에 시작됨. 초기 마켓으로서 확률을 설정하고 마켓의 초기 가격 신호를 수립하는 첫 번째 트레이더 중 하나가 될 기회입니다. 이 페이지를 북마크하여 마켓이 성장함에 따라 거래량과 거래 활동을 추적할 수도 있습니다.

"Which Team Will Win the Shortest Game at EWC 2026"에서 거래하려면 이 페이지에 나열된 24개의 가용 결과를 탐색하세요. 각 결과에는 마켓의 내재 확률을 나타내는 현재 가격이 표시됩니다. 포지션을 잡으려면 가장 가능성이 높다고 생각하는 결과를 선택하고, 찬성이면 "Yes", 반대이면 "No"를 선택하고, 금액을 입력하고 "거래"를 클릭하세요. 마켓이 정산될 때 선택한 결과가 맞으면 "Yes" 주식은 각 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이고 싶다면 정산 전 언제든지 주식을 매도할 수 있습니다.

"Which Team Will Win the Shortest Game at EWC 2026"의 현재 유력 후보는 49%의 "BB Team"이며, 마켓이 해당 결과에 49%의 확률을 부여합니다. 두 번째로 가까운 결과는 49%의 "GamerLegion"입니다. 이 확률은 트레이더들의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 가장 가능성 있는 결과에 대한 최신 집단 시각을 반영합니다. 새로운 정보가 나타남에 따라 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

"Which Team Will Win the Shortest Game at EWC 2026"의 정산 규칙은 각 결과가 승자로 선언되기 위해 정확히 무엇이 일어나야 하는지를 정의합니다 — 결과를 결정하는 데 사용되는 공식 데이터 소스를 포함합니다. 이 페이지의 댓글 위 "규칙" 섹션에서 완전한 정산 기준을 검토할 수 있습니다. 거래 전 규칙을 주의 깊게 읽는 것을 권장합니다. 이 마켓이 어떻게 정산되는지를 관리하는 정확한 조건, 예외 사항, 출처를 명시하고 있습니다.