In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoMANA eSports vs Kinoa
Moneyline
$1.6K Wol.
Map 1 Winner
$141 Wol.
Map Handicap
$56 Wol.
Total Maps
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$0 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
MANA eSports vs Kinoa
Moneyline
$1.6K Wol.
Map 1 Winner
$141 Wol.
Map Handicap
$56 Wol.
Total Maps
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$56 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$0 Wol.
This market will resolve to "MANA eSports" if MANA eSports win the match against Kinoa.
This market will resolve to "Kinoa" if Kinoa win the match against MANA eSports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 6, 2026, 5:10 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...In European Pro League Regular Season 5 Group A, Kinoa holds a perfect 2-0 record after decisive 2-0 BO3 wins over NAVI Junior and MANA eSports, advancing map differentials of +18 through dominant performances on Dust2 and Mirage. MANA eSports, HLTV-ranked #122 with a stable roster of ammar, BledarD, cerber, and IGL SENER1, sits at 2-1 following a 2-0 group win over BOJONG and a recovery 2-0 over NAVI Junior, though recent CCT qualifier losses to BRUTE and INOX highlight inconsistency. In this double-elimination GSL group, top two advance to playoffs by May 22; trader consensus reflects Kinoa's momentum in a meta favoring T-side aggression, while MANA's higher experience offers upset potential on Inferno or Nuke.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania