Skele vs LE-LUX Esports
Moneyline
$2.6K Wol.
Map 1 Winner
$1.7K Wol.
Map Handicap
$109 Wol.
Total Maps
$218 Wol.
This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele wins 2 or more maps than LE-LUX Esports in this match.
Otherwise, this market will resolve to "LE-LUX Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Over" if Skele and LE-LUX Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win Map 2 against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win Map 2 against Skele.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win Map 1 against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win Map 1 against Skele.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Feb 21, 2026, 3:30 AM ET
Wolumen
$4,627Data zakończenia
Feb 21, 2026Rynek otwarty
Feb 21, 2026, 3:30 AM ETŹródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...Skele vs LE-LUX Esports
Moneyline
$2.6K Wol.
Map 1 Winner
$1.7K Wol.
Map Handicap
$109 Wol.
Total Maps
$218 Wol.
This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele wins 2 or more maps than LE-LUX Esports in this match.
Otherwise, this market will resolve to "LE-LUX Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Over" if Skele and LE-LUX Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win Map 2 against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win Map 2 against Skele.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win Map 1 against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win Map 1 against Skele.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Skele and LE-LUX Esports in the CCT Oceania Series #4 Group B, scheduled for February 21 at 5:30AM ET.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Skele" if Skele win the match against LE-LUX Esports.
This market will resolve to "LE-LUX Esports" if LE-LUX Esports win the match against Skele.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Feb 21, 2026, 3:30 AM ET
Wolumen
$4,627Data zakończenia
Feb 21, 2026Rynek otwarty
Feb 21, 2026, 3:30 AM ETŹródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "LE-LUX Esports vs. Skele" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między LE-LUX Esports a Skele w CCT Oceania, zaplanowanego na February 21, 2026 o 5:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie LE-LUX Esports jest wyceniany na 0¢, a Skele na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "LE-LUX Esports vs. Skele" wygenerował $4.6K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "LE-LUX Esports vs. Skele", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "LE-LUX Esports vs. Skele" to LE-LUX Esports po 0¢ i Skele po 100¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $4.6K obrotu na "LE-LUX Esports vs. Skele", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 0¢ za LELUX na moneyline serii oznacza, że traderzy wierzą w około 0% szansy na wygraną LE-LUX Esports. Jeśli kupisz udziały po 0¢ i wygrają, otrzymujesz $1 za udział — zysk 100¢.
Mecz "LE-LUX Esports vs. Skele" zaplanowany jest na February 21, 2026 o 5:30 AM ET w CCT Oceania. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby maps rozegranych w serii Best of 3.
Rynek "LE-LUX Esports vs. Skele" ma 7,357 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania