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MURASH GAMING – ENTER FORCE.36

6g 36m 55s
M1
M2
MURASH GAMING
MURASH GAMING
-
-
ENTER FORCE.36
ENTER FORCE.36
-
-
$124.99 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Game 1 Winner

$0 Wol.

Total Games

$125 Wol.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$125
Data zakończenia
Jun 24, 2026
Rynek otwarty
Jun 23, 2026, 11:00 AM ET
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTER FORCE.36 vs. MURASH GAMING" na Polymarket pozwala handlować na wyniku meczu Overwatch między ENTER FORCE.36 a MURASH GAMING w OCS, zaplanowanego na June 24, 2026 o 5:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTER FORCE.36 vs. MURASH GAMING" wygenerował $125 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTER FORCE.36 vs. MURASH GAMING", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTER FORCE.36 vs. MURASH GAMING" to ENTER FORCE.36 po 65¢ i MURASH GAMING po 35¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

MURASH GAMING – ENTER FORCE.36

6g 36m 55s
M1
M2
MURASH GAMING
MURASH GAMING
-
-
ENTER FORCE.36
ENTER FORCE.36
-
-
$124.99 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Game 1 Winner

$0 Wol.

Total Games

$125 Wol.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$125
Data zakończenia
Jun 24, 2026
Rynek otwarty
Jun 23, 2026, 11:00 AM ET
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTER FORCE.36 vs. MURASH GAMING" na Polymarket pozwala handlować na wyniku meczu Overwatch między ENTER FORCE.36 a MURASH GAMING w OCS, zaplanowanego na June 24, 2026 o 5:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTER FORCE.36 vs. MURASH GAMING" wygenerował $125 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTER FORCE.36 vs. MURASH GAMING", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTER FORCE.36 vs. MURASH GAMING" to ENTER FORCE.36 po 65¢ i MURASH GAMING po 35¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.