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QUINTESSÊNCIA – 4M

1d 10g
M1
M2
QUINTESSÊNCIA
QUINTESSÊNCIA
-
-
4M
4M
-
-
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 2 Winner

$0 Wol.

Total Maps

$0 Wol.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "Over" if QUINTESSÊNCIA and 4M play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 2 against 4M. This market will resolve to "4M" if 4M win Map 2 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 1 against 4M. This market will resolve to "4M" if 4M win Map 1 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.QUINTESSÊNCIA enters the June Group A BO3 with inconsistent recent form, including a 1-2 group-stage loss to RED Canids Academy and additional defeats against ALKA GAMING and stronger sides in May events, reflected in sub-25% win rates across tracked matches. 4M carries South American regional experience from earlier 2026 Gamers Club and ESL Challenger appearances but shows limited June activity and similar struggles against top Brazilian squads. Both rosters compete in a competitive lower-tier Brazilian circuit where map pool execution, individual aim duels on Inferno and Mirage, and BO3 adaptation often decide outcomes over raw ranking. The June 22 matchup at 21:00 UTC favors whichever side secures early map control and avoids tilt in the decider, with trader consensus likely shaped by any last-minute roster confirmations or recent scrim insights.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET.

This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M.

This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jun 23, 2026
Rynek otwarty
Jun 21, 2026, 5:21 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "4M vs. QUINTESSÊNCIA" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między 4M a QUINTESSÊNCIA w Gamers Club Liga Série A, zaplanowanego na June 22, 2026 o 5:00 PM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "4M vs. QUINTESSÊNCIA" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "4M vs. QUINTESSÊNCIA", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "4M vs. QUINTESSÊNCIA" to 4M po 49¢ i QUINTESSÊNCIA po 51¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

QUINTESSÊNCIA – 4M

1d 10g
M1
M2
QUINTESSÊNCIA
QUINTESSÊNCIA
-
-
4M
4M
-
-
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 2 Winner

$0 Wol.

Total Maps

$0 Wol.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "Over" if QUINTESSÊNCIA and 4M play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 2 against 4M. This market will resolve to "4M" if 4M win Map 2 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 1 against 4M. This market will resolve to "4M" if 4M win Map 1 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.QUINTESSÊNCIA enters the June Group A BO3 with inconsistent recent form, including a 1-2 group-stage loss to RED Canids Academy and additional defeats against ALKA GAMING and stronger sides in May events, reflected in sub-25% win rates across tracked matches. 4M carries South American regional experience from earlier 2026 Gamers Club and ESL Challenger appearances but shows limited June activity and similar struggles against top Brazilian squads. Both rosters compete in a competitive lower-tier Brazilian circuit where map pool execution, individual aim duels on Inferno and Mirage, and BO3 adaptation often decide outcomes over raw ranking. The June 22 matchup at 21:00 UTC favors whichever side secures early map control and avoids tilt in the decider, with trader consensus likely shaped by any last-minute roster confirmations or recent scrim insights.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET.

This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M.

This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jun 23, 2026
Rynek otwarty
Jun 21, 2026, 5:21 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "4M vs. QUINTESSÊNCIA" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między 4M a QUINTESSÊNCIA w Gamers Club Liga Série A, zaplanowanego na June 22, 2026 o 5:00 PM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "4M vs. QUINTESSÊNCIA" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "4M vs. QUINTESSÊNCIA", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "4M vs. QUINTESSÊNCIA" to 4M po 49¢ i QUINTESSÊNCIA po 51¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.