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Team Flash vs Invictus Gaming

$1.14K Vol.Polymarket

Moneyline

$449 Wol.

Game 1 Winner

$446 Wol.

Game Handicap

$0 Wol.

Total Games

$248 Wol.

This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Over" if Team Flash and Invictus Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win Game 2 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against Team Flash. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win Game 1 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 1 against Team Flash. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Invictus Gaming" if Invictus Gaming wins 2 or more games than Team Flash in this match. Otherwise, this market will resolve to "Team Flash". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Invictus Gaming holds a clear edge entering this MPL Malaysia Season 17 regular season BO3, sitting 5th at 3-3 with a +2 game differential after a narrow 1-2 loss to undefeated Selangor Red Giants on April 25, following wins over AC Esports (2-0) and Team Vamos (2-1). Team Flash languishes 7th at 1-5 (-7 differential), reeling from five straight defeats—including 0-2 to Team Vamos on April 19 and 1-2 to Bigetron MY—exacerbated by mid-April roster flux with Rival and Xorn joining amid Adammir's inactivity and exits of Nobody and Ryzz. Both chase playoff spots in the double round-robin under patch 2.1.61's annual map changes, where Flash's prior MPL SG success fuels upset potential despite trader consensus viewing a competitive matchup.

This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET.

This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming.

This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,144
Data zakończenia
Apr 26, 2026
Rynek otwarty
Apr 21, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Invictus Gaming vs. Team Flash" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między Invictus Gaming a Team Flash w MPL Malaysia, zaplanowanego na April 26, 2026 o 5:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Invictus Gaming jest wyceniany na 100¢, a Team Flash na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Invictus Gaming vs. Team Flash" wygenerował $1.1K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Invictus Gaming vs. Team Flash", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Invictus Gaming vs. Team Flash" to Invictus Gaming po 100¢ i Team Flash po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Team Flash vs Invictus Gaming

$1.14K Vol.Polymarket

Moneyline

$449 Wol.

Game 1 Winner

$446 Wol.

Game Handicap

$0 Wol.

Total Games

$248 Wol.

This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Over" if Team Flash and Invictus Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win Game 2 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against Team Flash. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win Game 1 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 1 against Team Flash. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Invictus Gaming" if Invictus Gaming wins 2 or more games than Team Flash in this match. Otherwise, this market will resolve to "Team Flash". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Invictus Gaming holds a clear edge entering this MPL Malaysia Season 17 regular season BO3, sitting 5th at 3-3 with a +2 game differential after a narrow 1-2 loss to undefeated Selangor Red Giants on April 25, following wins over AC Esports (2-0) and Team Vamos (2-1). Team Flash languishes 7th at 1-5 (-7 differential), reeling from five straight defeats—including 0-2 to Team Vamos on April 19 and 1-2 to Bigetron MY—exacerbated by mid-April roster flux with Rival and Xorn joining amid Adammir's inactivity and exits of Nobody and Ryzz. Both chase playoff spots in the double round-robin under patch 2.1.61's annual map changes, where Flash's prior MPL SG success fuels upset potential despite trader consensus viewing a competitive matchup.

This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET.

This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming.

This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,144
Data zakończenia
Apr 26, 2026
Rynek otwarty
Apr 21, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Invictus Gaming vs. Team Flash" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między Invictus Gaming a Team Flash w MPL Malaysia, zaplanowanego na April 26, 2026 o 5:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Invictus Gaming jest wyceniany na 100¢, a Team Flash na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Invictus Gaming vs. Team Flash" wygenerował $1.1K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Invictus Gaming vs. Team Flash", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Invictus Gaming vs. Team Flash" to Invictus Gaming po 100¢ i Team Flash po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.