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$398.91 Vol.Polymarket

Moneyline

$129 Wol.

Game 1 Winner

$200 Wol.

Game Handicap

$70 Wol.

Total Games

$0 Wol.

This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports wins 2 or more games than Cyber Hero in this match. Otherwise, this market will resolve to "Cyber Hero". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "Over" if FORZE Esports and Cyber Hero play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win Game 2 against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win Game 2 against FORZE Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win Game 1 against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win Game 1 against FORZE Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.CyberHero leads trader consensus as favorites over FORZE Esports in their BetBoom Rise of Legends Season 10 1st Division BO3 matchup on May 7, holding third place at 3-1 (6-3 games, +3 differential) versus FORZE's mid-table 2-2 (5-6, -1). Recent April results highlight CyberHero's edge, with 2-1 and 2-0 wins over bottom teams Aura Farmers and Magic after a lone 0-2 loss to undefeated Team Spirit, matching FORZE's triumphs against the same foes but exposing the latter's vulnerabilities in 1-2 and 0-2 defeats to Virtus.pro and Verso Time. Stable rosters prevail—CyberHero integrating jungler Bert since April 17—amid a double round-robin format; May 5-6 results against Team Yandex, Verso Time, Virtus.pro, and Team Spirit could sway momentum before playoffs.

This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET.

This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero.

This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$399
Data zakończenia
May 8, 2026
Rynek otwarty
May 5, 2026, 8:30 PM ET
This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Cyber Hero vs. FORZE Esports" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między Cyber Hero a FORZE Esports w BetBoom Rise of Legends, zaplanowanego na May 7, 2026 o 3:30 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Cyber Hero jest wyceniany na 0¢, a FORZE Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Cyber Hero vs. FORZE Esports" wygenerował $399 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Cyber Hero vs. FORZE Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Cyber Hero vs. FORZE Esports" to Cyber Hero po 0¢ i FORZE Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
$398.91 Vol.Polymarket

Moneyline

$129 Wol.

Game 1 Winner

$200 Wol.

Game Handicap

$70 Wol.

Total Games

$0 Wol.

This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports wins 2 or more games than Cyber Hero in this match. Otherwise, this market will resolve to "Cyber Hero". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "Over" if FORZE Esports and Cyber Hero play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win Game 2 against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win Game 2 against FORZE Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win Game 1 against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win Game 1 against FORZE Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.CyberHero leads trader consensus as favorites over FORZE Esports in their BetBoom Rise of Legends Season 10 1st Division BO3 matchup on May 7, holding third place at 3-1 (6-3 games, +3 differential) versus FORZE's mid-table 2-2 (5-6, -1). Recent April results highlight CyberHero's edge, with 2-1 and 2-0 wins over bottom teams Aura Farmers and Magic after a lone 0-2 loss to undefeated Team Spirit, matching FORZE's triumphs against the same foes but exposing the latter's vulnerabilities in 1-2 and 0-2 defeats to Virtus.pro and Verso Time. Stable rosters prevail—CyberHero integrating jungler Bert since April 17—amid a double round-robin format; May 5-6 results against Team Yandex, Verso Time, Virtus.pro, and Team Spirit could sway momentum before playoffs.

This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET.

This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero.

This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$399
Data zakończenia
May 8, 2026
Rynek otwarty
May 5, 2026, 8:30 PM ET
This market refers to the Mobile Legends Bang Bang match between FORZE Esports and Cyber Hero in the BetBoom Rise of Legends 1st Division, initially scheduled for May 7 at 3:30PM ET. This market will resolve to "FORZE Esports" if FORZE Esports win the match against Cyber Hero. This market will resolve to "Cyber Hero" if Cyber Hero win the match against FORZE Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Cyber Hero vs. FORZE Esports" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między Cyber Hero a FORZE Esports w BetBoom Rise of Legends, zaplanowanego na May 7, 2026 o 3:30 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Cyber Hero jest wyceniany na 0¢, a FORZE Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Cyber Hero vs. FORZE Esports" wygenerował $399 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Cyber Hero vs. FORZE Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Cyber Hero vs. FORZE Esports" to Cyber Hero po 0¢ i FORZE Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.