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FURIA Esports vs Virtus.pro

$1.55K Vol.Polymarket

Moneyline

$338 Wol.

Game 1 Winner

$666 Wol.

Game Handicap

$282 Wol.

Total Games

$263 Wol.

This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports wins 3 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports wins 2 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "Over" if FURIA Esports and Virtus.pro play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "Over" if FURIA Esports and Virtus.pro play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 3 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 3 against FURIA Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 2 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against FURIA Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 1 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against FURIA Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET.

This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro.

This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$1,549
Data zakończenia
Feb 21, 2026
Rynek otwarty
Feb 19, 2026, 8:00 PM ET
This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Virtus.pro vs. FURIA Esports" na Polymarket pozwala handlować na wyniku meczu Rocket League między Virtus.pro a FURIA Esports w RLCS Major, zaplanowanego na February 20, 2026 o 3:00 PM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Virtus.pro jest wyceniany na 100¢, a FURIA Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Virtus.pro vs. FURIA Esports" wygenerował $1.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Virtus.pro vs. FURIA Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Virtus.pro vs. FURIA Esports" to Virtus.pro po 100¢ i FURIA Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

FURIA Esports vs Virtus.pro

$1.55K Vol.Polymarket

Moneyline

$338 Wol.

Game 1 Winner

$666 Wol.

Game Handicap

$282 Wol.

Total Games

$263 Wol.

This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports wins 3 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports wins 2 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "Over" if FURIA Esports and Virtus.pro play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "Over" if FURIA Esports and Virtus.pro play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 3 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 3 against FURIA Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 2 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against FURIA Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win Game 1 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against FURIA Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET.

This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro.

This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$1,549
Data zakończenia
Feb 21, 2026
Rynek otwarty
Feb 19, 2026, 8:00 PM ET
This market refers to the Rocket League match between FURIA Esports and Virtus.pro in the RLCS Major Boston Group B, scheduled for February 20 at 3:00PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against FURIA Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Virtus.pro vs. FURIA Esports" na Polymarket pozwala handlować na wyniku meczu Rocket League między Virtus.pro a FURIA Esports w RLCS Major, zaplanowanego na February 20, 2026 o 3:00 PM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Virtus.pro jest wyceniany na 100¢, a FURIA Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Virtus.pro vs. FURIA Esports" wygenerował $1.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Virtus.pro vs. FURIA Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Virtus.pro vs. FURIA Esports" to Virtus.pro po 100¢ i FURIA Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.