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Crest Gaming Zst – Riddle

$12.73K Vol.Polymarket

Linie serii

Moneyline

$11.9K Wol.

Map 1 Winner

$2 Wol.

Map Handicap

$397 Wol.

Total Maps

$422 Wol.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Over" if Crest Gaming Zst and Riddle play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against Riddle. This market will resolve to "Riddle" if Riddle win Map 2 against Crest Gaming Zst. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against Riddle. This market will resolve to "Riddle" if Riddle win Map 1 against Crest Gaming Zst. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than Riddle in this match. Otherwise, this market will resolve to "Riddle". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Crest Gaming Zst enters this VCL Japan Split 2 group-stage best-of-three with stronger recent momentum, securing four wins in their last five matches compared to Riddle Order’s three. The teams sit at similar points in the standings after early results, with no prior head-to-head encounters on record. Both rosters remain unchanged from recent announcements, and the match will be played on the current patch with a standard map pool including Fracture, Lotus, and Pearl. Crest’s higher world ranking and improved win rate over the past 30 days reflect the trader consensus favoring them, though Riddle’s competitive map differential in prior outings keeps the series outcome open depending on map selection and individual performances.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle.

This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$12,733
Data zakończenia
May 30, 2026
Rynek otwarty
May 26, 2026, 8:10 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Riddle vs. Crest Gaming Zst" na Polymarket pozwala handlować na wyniku meczu Valorant między Riddle a Crest Gaming Zst w VCL, zaplanowanego na May 30, 2026 o 5:40 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Riddle jest wyceniany na 100¢, a Crest Gaming Zst na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Riddle vs. Crest Gaming Zst" wygenerował $12.7K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Riddle vs. Crest Gaming Zst", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Riddle vs. Crest Gaming Zst" to Riddle po 100¢ i Crest Gaming Zst po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Crest Gaming Zst – Riddle

$12.73K Vol.Polymarket

Linie serii

Moneyline

$11.9K Wol.

Map 1 Winner

$2 Wol.

Map Handicap

$397 Wol.

Total Maps

$422 Wol.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Over" if Crest Gaming Zst and Riddle play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against Riddle. This market will resolve to "Riddle" if Riddle win Map 2 against Crest Gaming Zst. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against Riddle. This market will resolve to "Riddle" if Riddle win Map 1 against Crest Gaming Zst. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than Riddle in this match. Otherwise, this market will resolve to "Riddle". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Crest Gaming Zst enters this VCL Japan Split 2 group-stage best-of-three with stronger recent momentum, securing four wins in their last five matches compared to Riddle Order’s three. The teams sit at similar points in the standings after early results, with no prior head-to-head encounters on record. Both rosters remain unchanged from recent announcements, and the match will be played on the current patch with a standard map pool including Fracture, Lotus, and Pearl. Crest’s higher world ranking and improved win rate over the past 30 days reflect the trader consensus favoring them, though Riddle’s competitive map differential in prior outings keeps the series outcome open depending on map selection and individual performances.

This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle.

This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$12,733
Data zakończenia
May 30, 2026
Rynek otwarty
May 26, 2026, 8:10 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against Riddle. This market will resolve to "Riddle" if Riddle win the match against Crest Gaming Zst. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Riddle vs. Crest Gaming Zst" na Polymarket pozwala handlować na wyniku meczu Valorant między Riddle a Crest Gaming Zst w VCL, zaplanowanego na May 30, 2026 o 5:40 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Riddle jest wyceniany na 100¢, a Crest Gaming Zst na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Riddle vs. Crest Gaming Zst" wygenerował $12.7K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Riddle vs. Crest Gaming Zst", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Riddle vs. Crest Gaming Zst" to Riddle po 100¢ i Crest Gaming Zst po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.