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the bug – GG Boom

the bug
the bug
2
0
FINAL
GG Boom
GG Boom
$28.42K Vol.Polymarket

Linhas da Série

Moneyline

$20.0K Vol.

Game 1 Winner

$7.5K Vol.

Game Handicap

$394 Vol.

Total Games

$477 Vol.

Jogo 1

Ends in Daytime

$10 Vol.

Both Teams Beat Roshan

$10 Vol.

Both Teams Destroy Barracks

$10 Vol.

Any Player Ultra Kill

$15 Vol.

Any Player Rampage

$10 Vol.

Jogo 2

Ends in Daytime

$10 Vol.

Both Teams Beat Roshan

$10 Vol.

Both Teams Destroy Barracks

$10 Vol.

Any Player Ultra Kill

$10 Vol.

Any Player Rampage

$10 Vol.

Jogo 3

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win Game 2 against GG Boom. This market will resolve to "GG Boom" if GG Boom win Game 2 against the bug. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win Game 1 against GG Boom. This market will resolve to "GG Boom" if GG Boom win Game 1 against the bug. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win the match against GG Boom. This market will resolve to "GG Boom" if GG Boom win the match against the bug. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug wins 2 or more games than GG Boom in this match. Otherwise, this market will resolve to "GG Boom". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "Over" if the bug and GG Boom play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.the bug enters this TI 2026 North America Closed Qualifier upper-bracket BO3 with strong recent momentum, posting a perfect 5-0 record through open qualifiers and defeating GG Boom 2-0 in their prior meeting on June 11. The squad, featuring experienced North American players such as Monkeys-forever and Newsham alongside boris and iAnnihilate, has shown consistent map control and execution on the current 7.41d patch during online US East play. GG Boom arrives with a three-match win streak and solid 60% recent win rate but trails in head-to-head results and overall qualifier form. The double-elimination format for the lone regional slot to The International places early emphasis on series adaptation and individual hero pool depth in this best-of-three.

This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET.

This market will resolve to "the bug" if the bug win the match against GG Boom.

This market will resolve to "GG Boom" if GG Boom win the match against the bug.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$28,525
Data de Término
25 jun 2026
Mercado Aberto
Jun 24, 2026, 7:10 AM ET

Fonte de resolução

https://www.dotabuff.com
This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win the match against GG Boom. This market will resolve to "GG Boom" if GG Boom win the match against the bug. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "GG Boom vs. the bug" na Polymarket permite que você negocie o resultado da partida de Dota 2 entre GG Boom e the bug no The International, agendada para June 24, 2026 às 4:25 PM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde GG Boom está cotado a 0¢ (0% de probabilidade implícita) e the bug a 100¢ (100%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "GG Boom vs. the bug" gerou $28.5K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "GG Boom vs. the bug", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra GGBOOM a 0¢ e THE a 100¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "GG Boom vs. the bug" mostram GG Boom a 0¢ (0% de probabilidade implícita) e the bug a 100¢ (100%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida GG Boom vs. the bug. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

the bug – GG Boom

the bug
the bug
2
0
FINAL
GG Boom
GG Boom
$28.42K Vol.Polymarket

Linhas da Série

Moneyline

$20.0K Vol.

Game 1 Winner

$7.5K Vol.

Game Handicap

$394 Vol.

Total Games

$477 Vol.

Jogo 1

Ends in Daytime

$10 Vol.

Both Teams Beat Roshan

$10 Vol.

Both Teams Destroy Barracks

$10 Vol.

Any Player Ultra Kill

$15 Vol.

Any Player Rampage

$10 Vol.

Jogo 2

Ends in Daytime

$10 Vol.

Both Teams Beat Roshan

$10 Vol.

Both Teams Destroy Barracks

$10 Vol.

Any Player Ultra Kill

$10 Vol.

Any Player Rampage

$10 Vol.

Jogo 3

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win Game 2 against GG Boom. This market will resolve to "GG Boom" if GG Boom win Game 2 against the bug. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win Game 1 against GG Boom. This market will resolve to "GG Boom" if GG Boom win Game 1 against the bug. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win the match against GG Boom. This market will resolve to "GG Boom" if GG Boom win the match against the bug. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both the bug and GG Boom each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug wins 2 or more games than GG Boom in this match. Otherwise, this market will resolve to "GG Boom". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "Over" if the bug and GG Boom play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both the bug and GG Boom each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.the bug enters this TI 2026 North America Closed Qualifier upper-bracket BO3 with strong recent momentum, posting a perfect 5-0 record through open qualifiers and defeating GG Boom 2-0 in their prior meeting on June 11. The squad, featuring experienced North American players such as Monkeys-forever and Newsham alongside boris and iAnnihilate, has shown consistent map control and execution on the current 7.41d patch during online US East play. GG Boom arrives with a three-match win streak and solid 60% recent win rate but trails in head-to-head results and overall qualifier form. The double-elimination format for the lone regional slot to The International places early emphasis on series adaptation and individual hero pool depth in this best-of-three.

This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET.

This market will resolve to "the bug" if the bug win the match against GG Boom.

This market will resolve to "GG Boom" if GG Boom win the match against the bug.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$28,525
Data de Término
25 jun 2026
Mercado Aberto
Jun 24, 2026, 7:10 AM ET

Fonte de resolução

https://www.dotabuff.com
This market refers to the Dota 2 Upper bracket semifinal 1 match between the bug and GG Boom in the The International North America Closed Qualifier Playoffs, initially scheduled for June 24 at 4:00PM ET. This market will resolve to "the bug" if the bug win the match against GG Boom. This market will resolve to "GG Boom" if GG Boom win the match against the bug. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "GG Boom vs. the bug" na Polymarket permite que você negocie o resultado da partida de Dota 2 entre GG Boom e the bug no The International, agendada para June 24, 2026 às 4:25 PM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde GG Boom está cotado a 0¢ (0% de probabilidade implícita) e the bug a 100¢ (100%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "GG Boom vs. the bug" gerou $28.5K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "GG Boom vs. the bug", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra GGBOOM a 0¢ e THE a 100¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "GG Boom vs. the bug" mostram GG Boom a 0¢ (0% de probabilidade implícita) e the bug a 100¢ (100%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida GG Boom vs. the bug. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.