Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoFukuoka SoftBank Hawks Gaming vs CTBC Flying Oyster
Moneyline
$57.1K Vol.
Game 1 Winner
$1.7K Vol.
Game Handicap
$291 Vol.
Total Games
$444 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$1 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$33 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$62 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Fukuoka SoftBank Hawks Gaming vs CTBC Flying Oyster
Moneyline
$57.1K Vol.
Game 1 Winner
$1.7K Vol.
Game Handicap
$291 Vol.
Total Games
$444 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$1 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$33 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$62 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs best-of-three against CTBC Flying Oyster riding strong recent momentum from LCP 2026 Split 2, where the Japanese side posted multiple series wins including a direct 2-0 victory over CFO earlier in the season. Hawks have shown reliable macro execution and effective early-game skirmishing with their current roster. Flying Oyster, a more experienced PCS representative with proven international pedigree, split their head-to-head results but dropped the most recent qualifier matchup 1-2 after taking game two. Key variables include patch adjustments affecting mid-lane and jungle priority, potential roster fatigue from regional schedules, and the high-stakes implication that the winner advances toward EWC qualification.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.


Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions