Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoFukuoka SoftBank Hawks Gaming vs CTBC Flying Oyster
Moneyline
$57.1K Vol.
Game 1 Winner
$1.7K Vol.
Game Handicap
$291 Vol.
Total Games
$444 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$1 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$33 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$62 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Fukuoka SoftBank Hawks Gaming vs CTBC Flying Oyster
Moneyline
$57.1K Vol.
Game 1 Winner
$1.7K Vol.
Game Handicap
$291 Vol.
Total Games
$444 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$1 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$33 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$62 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 6, 2026, 11:40 AM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup with strong recent momentum after sweeping MVK Esports 2-0 in the prior round. The Japanese side has shown improved coordination in the LCP Split 2, leveraging aggressive early-game macro and consistent objective control. CTBC Flying Oyster, a Taiwan-based LCP squad, holds a 2-0 head-to-head edge from their January league encounter but arrives off mixed recent form that included an earlier qualifier loss. Both teams feature stable rosters with experienced mid-lane and jungler pairings that could dictate map tempo, while the short turnaround between series adds emphasis on adaptation and draft flexibility in this single-elimination setting.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.


Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions