Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 12, 2026, 12:41 PM ET
Fonte de resolução
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as trader consensus favorite in this LCP lower bracket round 2 BO3 at the Esports World Cup 2026 APAC Qualifier, bolstered by their 2nd-place standing in LCP Split 2 regular season and recent 2-0 lower bracket win over DetonatioN FocusMe. CTBC Flying Oyster, sitting 5th in LCP standings, faces uncertainty after parting with midlaner Pungyeon on May 4 amid a 1-4 start, though they rebounded with a 2-0 LCP victory over Ground Zero Gaming on May 9 and an earlier 2-1 EWC upper quarterfinal upset over GZ before a 1-2 semifinals loss to Fukuoka SoftBank HAWKS. Both teams vie for survival in the double-elimination bracket toward the single EWC slot, with DCG's consistent macro and roster stability providing an edge in this closely contested matchup.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.


Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions