QT DIG∞ enters the BO3 with stronger recent momentum in VCL Japan Split 2, following a 2-1 victory over RIDDLE ORDER and consistent map wins in prior weeks, while Insomnia sits at 0-1 after an early loss to REJECT. The matchup pits QT DIG∞'s established roster and higher team rating against Insomnia's rebuilt lineup featuring IGL Ady and coaching staff including Ryoma and woo. Head-to-head history and map pool familiarity favor the more experienced side, though BO3 series outcomes in regional Challengers remain sensitive to individual map form and any last-minute roster adjustments.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoM1
M2
M3

W
W
-

L
L
-
$607.66 Vol.
Linhas da Série
This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than Insomnia in this match.
Otherwise, this market will resolve to "Insomnia".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "Over" if QT DIG∞ and Insomnia play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 2 against QT DIG∞.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 1 against QT DIG∞.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.QT DIG∞ enters the BO3 with stronger recent momentum in VCL Japan Split 2, following a 2-1 victory over RIDDLE ORDER and consistent map wins in prior weeks, while Insomnia sits at 0-1 after an early loss to REJECT. The matchup pits QT DIG∞'s established roster and higher team rating against Insomnia's rebuilt lineup featuring IGL Ady and coaching staff including Ryoma and woo. Head-to-head history and map pool familiarity favor the more experienced side, though BO3 series outcomes in regional Challengers remain sensitive to individual map form and any last-minute roster adjustments.
This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 25, 2026, 10:20 PM ET
Volume
$608Data de Término
29 mai 2026Mercado Aberto
May 25, 2026, 10:20 PM ETFonte de resolução
https://vlr.ggResolver
0x65070BE91...M1
M2
M3

W
W
-

L
L
-
$607.66 Vol.
Linhas da Série
This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than Insomnia in this match.
Otherwise, this market will resolve to "Insomnia".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "Over" if QT DIG∞ and Insomnia play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 2 against QT DIG∞.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 1 against QT DIG∞.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.QT DIG∞ enters the BO3 with stronger recent momentum in VCL Japan Split 2, following a 2-1 victory over RIDDLE ORDER and consistent map wins in prior weeks, while Insomnia sits at 0-1 after an early loss to REJECT. The matchup pits QT DIG∞'s established roster and higher team rating against Insomnia's rebuilt lineup featuring IGL Ady and coaching staff including Ryoma and woo. Head-to-head history and map pool familiarity favor the more experienced side, though BO3 series outcomes in regional Challengers remain sensitive to individual map form and any last-minute roster adjustments.
This market refers to the Valorant match between QT DIG∞ and Insomnia in the VCL Japan Main Stage, initially scheduled for May 29 at 6:00AM ET.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: May 25, 2026, 10:20 PM ET
Volume
$608Data de Término
29 mai 2026Mercado Aberto
May 25, 2026, 10:20 PM ETFonte de resolução
https://vlr.ggResolver
0x65070BE91...QT DIG∞ enters the BO3 with stronger recent momentum in VCL Japan Split 2, following a 2-1 victory over RIDDLE ORDER and consistent map wins in prior weeks, while Insomnia sits at 0-1 after an early loss to REJECT. The matchup pits QT DIG∞'s established roster and higher team rating against Insomnia's rebuilt lineup featuring IGL Ady and coaching staff including Ryoma and woo. Head-to-head history and map pool familiarity favor the more experienced side, though BO3 series outcomes in regional Challengers remain sensitive to individual map form and any last-minute roster adjustments.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · Atualizado
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Frequently Asked Questions