Riddle Order enters the VCL Japan Split 2 Main Stage BO3 against Insomnia with recent momentum from a 2-1 win over IGZIST and a higher global ranking. Insomnia holds a head-to-head edge after prevailing in two prior Split 1 meetings. Roster adjustments for Riddle Order, including a key swap while retaining core players, have stabilized their map pool execution on maps like Ascent and Split. The series will test both sides' recent form, map selection strategy, and adaptation in the competitive Japanese Challengers environment.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoLinhas da Série
This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle wins 2 or more maps than Insomnia in this match.
Otherwise, this market will resolve to "Insomnia".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Over" if Riddle and Insomnia play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win Map 2 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 2 against Riddle.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win Map 1 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 1 against Riddle.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Riddle Order enters the VCL Japan Split 2 Main Stage BO3 against Insomnia with recent momentum from a 2-1 win over IGZIST and a higher global ranking. Insomnia holds a head-to-head edge after prevailing in two prior Split 1 meetings. Roster adjustments for Riddle Order, including a key swap while retaining core players, have stabilized their map pool execution on maps like Ascent and Split. The series will test both sides' recent form, map selection strategy, and adaptation in the competitive Japanese Challengers environment.
This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Jun 1, 2026, 8:40 AM ET
Volume
$35,060Data de Término
3 jun 2026Mercado Aberto
Jun 1, 2026, 8:40 AM ETFonte de resolução
https://vlr.ggResolver
0x65070BE91...Linhas da Série
This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle wins 2 or more maps than Insomnia in this match.
Otherwise, this market will resolve to "Insomnia".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Over" if Riddle and Insomnia play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win Map 2 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 2 against Riddle.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win Map 1 against Insomnia.
This market will resolve to "Insomnia" if Insomnia win Map 1 against Riddle.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Riddle Order enters the VCL Japan Split 2 Main Stage BO3 against Insomnia with recent momentum from a 2-1 win over IGZIST and a higher global ranking. Insomnia holds a head-to-head edge after prevailing in two prior Split 1 meetings. Roster adjustments for Riddle Order, including a key swap while retaining core players, have stabilized their map pool execution on maps like Ascent and Split. The series will test both sides' recent form, map selection strategy, and adaptation in the competitive Japanese Challengers environment.
This market refers to the Valorant match between Riddle and Insomnia in the VCL Japan Main Stage, initially scheduled for June 3 at 3:00AM ET.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Riddle" if Riddle win the match against Insomnia.
This market will resolve to "Insomnia" if Insomnia win the match against Riddle.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Jun 1, 2026, 8:40 AM ET
Volume
$35,060Data de Término
3 jun 2026Mercado Aberto
Jun 1, 2026, 8:40 AM ETFonte de resolução
https://vlr.ggResolver
0x65070BE91...Riddle Order enters the VCL Japan Split 2 Main Stage BO3 against Insomnia with recent momentum from a 2-1 win over IGZIST and a higher global ranking. Insomnia holds a head-to-head edge after prevailing in two prior Split 1 meetings. Roster adjustments for Riddle Order, including a key swap while retaining core players, have stabilized their map pool execution on maps like Ascent and Split. The series will test both sides' recent form, map selection strategy, and adaptation in the competitive Japanese Challengers environment.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · Atualizado

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