Global Esports' VCT Pacific roster, finalized in late 2025 with additions including PatMen, autumn, xavi8k, Kr1stal, UdoTan, and Deryeon, has remained unchanged through mid-August 2026 amid a mixed Stage 2 group stage showing. Trader consensus at even odds reflects the organization's history of frequent roster adjustments—over 20 since VCT's start—balanced against the stability of this rebuilt lineup and recent coaching expansions. Performance in matches against teams like Gen.G and Nongshim, combined with any potential transfer window activity or regional player considerations ahead of remaining events, could shift probabilities toward a change, while sustained results or no immediate needs would favor continuity through September.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoAs of market creation the active starter roster consists of the following five players: Kr1stal, UdoTan, autumn, xavi8k, PatMen. Name changes or aliases referring to the same player do not qualify as roster changes.
Roster change refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starting lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different active roster. Coach and staff changes, and temporary stand-ins/substitutes will not count.
A player appearing in the active lineup for matches or events solely as a designated substitute or stand-in for a single event does not count toward a roster change. To qualify, a roster change must be officially confirmed by Global Esports or the player involved; leaks, rumors, or unconfirmed reporting do not count until officially confirmed.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
The primary resolution source for this market will be Liquipedia (https://liquipedia.net/valorant/Global_Esports), however, a consensus of credible reporting may also be used.
Mercado Aberto: Jul 1, 2026, 5:20 PM ET
Resolver
0x65070BE91...As of market creation the active starter roster consists of the following five players: Kr1stal, UdoTan, autumn, xavi8k, PatMen. Name changes or aliases referring to the same player do not qualify as roster changes.
Roster change refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starting lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different active roster. Coach and staff changes, and temporary stand-ins/substitutes will not count.
A player appearing in the active lineup for matches or events solely as a designated substitute or stand-in for a single event does not count toward a roster change. To qualify, a roster change must be officially confirmed by Global Esports or the player involved; leaks, rumors, or unconfirmed reporting do not count until officially confirmed.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
The primary resolution source for this market will be Liquipedia (https://liquipedia.net/valorant/Global_Esports), however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Global Esports' VCT Pacific roster, finalized in late 2025 with additions including PatMen, autumn, xavi8k, Kr1stal, UdoTan, and Deryeon, has remained unchanged through mid-August 2026 amid a mixed Stage 2 group stage showing. Trader consensus at even odds reflects the organization's history of frequent roster adjustments—over 20 since VCT's start—balanced against the stability of this rebuilt lineup and recent coaching expansions. Performance in matches against teams like Gen.G and Nongshim, combined with any potential transfer window activity or regional player considerations ahead of remaining events, could shift probabilities toward a change, while sustained results or no immediate needs would favor continuity through September.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · Atualizado



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