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Donstu Esports – HOTU Academy

1д 19ч
$151.30 Vol.Polymarket

Линии серии

Moneyline

$151 Объем

Map 1 Winner

$0 Объем

Total Maps

$0 Объем

This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Over" if Donstu Esports and HOTU Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win Map 2 against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win Map 2 against Donstu Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win Map 1 against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win Map 1 against Donstu Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Donstu Esports enters the GLuck Yungstar Closed Qualifier Group B matchup with recent ESEA Advanced Division experience, posting mixed BO3 results in early June 2026 against academy and developmental sides while fielding a stable roster of NeoLife, Due1yant, maQuein, gleb86rus, and LAKSHERi. HOTU Academy, the developmental squad tied to the established HOTU organization ranked around 31st globally, brings organizational resources but limited public match history at this tier. In a BO3 format, map pool comfort on staples like Inferno and Anubis, plus adaptation after map one, often decides series between closely matched CIS region teams. Recent roster continuity and qualifier seeding favor the side showing stronger recent form, though upsets remain common in closed qualifiers due to variable online conditions and limited head-to-head data.

This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET.

This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy.

This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$151
Дата окончания
26 июн. 2026 г.
Открытие рынка
Jun 24, 2026, 10:31 AM ET

Источник определения исхода

https://hltv.org
This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «HOTU Academy vs. Donstu Esports» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между HOTU Academy и Donstu Esports в рамках GLuck Yungstar, запланированного на June 26, 2026 в 1:00 PM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где HOTU Academy сейчас оценивается в 32¢ (32% подразумеваемая вероятность), а Donstu Esports — в 69¢ (69%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «HOTU Academy vs. Donstu Esports» сгенерировал $151 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «HOTU Academy vs. Donstu Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает HOTUA по 32¢ и DON по 69¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «HOTU Academy vs. Donstu Esports»: HOTU Academy по 32¢ (32% подразумеваемая вероятность) и Donstu Esports по 69¢ (69%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча HOTU Academy против Donstu Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Donstu Esports – HOTU Academy

1д 19ч
$151.30 Vol.Polymarket

Линии серии

Moneyline

$151 Объем

Map 1 Winner

$0 Объем

Total Maps

$0 Объем

This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Over" if Donstu Esports and HOTU Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win Map 2 against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win Map 2 against Donstu Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win Map 1 against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win Map 1 against Donstu Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Donstu Esports enters the GLuck Yungstar Closed Qualifier Group B matchup with recent ESEA Advanced Division experience, posting mixed BO3 results in early June 2026 against academy and developmental sides while fielding a stable roster of NeoLife, Due1yant, maQuein, gleb86rus, and LAKSHERi. HOTU Academy, the developmental squad tied to the established HOTU organization ranked around 31st globally, brings organizational resources but limited public match history at this tier. In a BO3 format, map pool comfort on staples like Inferno and Anubis, plus adaptation after map one, often decides series between closely matched CIS region teams. Recent roster continuity and qualifier seeding favor the side showing stronger recent form, though upsets remain common in closed qualifiers due to variable online conditions and limited head-to-head data.

This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET.

This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy.

This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$151
Дата окончания
26 июн. 2026 г.
Открытие рынка
Jun 24, 2026, 10:31 AM ET

Источник определения исхода

https://hltv.org
This market refers to the Counter-Strike match between Donstu Esports and HOTU Academy in the GLuck Yungstar Closed Qualifier: Series #2 Group B, initially scheduled for June 26 at 1:00PM ET. This market will resolve to "Donstu Esports" if Donstu Esports win the match against HOTU Academy. This market will resolve to "HOTU Academy" if HOTU Academy win the match against Donstu Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «HOTU Academy vs. Donstu Esports» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между HOTU Academy и Donstu Esports в рамках GLuck Yungstar, запланированного на June 26, 2026 в 1:00 PM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где HOTU Academy сейчас оценивается в 32¢ (32% подразумеваемая вероятность), а Donstu Esports — в 69¢ (69%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «HOTU Academy vs. Donstu Esports» сгенерировал $151 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «HOTU Academy vs. Donstu Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает HOTUA по 32¢ и DON по 69¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «HOTU Academy vs. Donstu Esports»: HOTU Academy по 32¢ (32% подразумеваемая вероятность) и Donstu Esports по 69¢ (69%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча HOTU Academy против Donstu Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.