LCK 2026's split standings highlight tight competition across Legend and Rise groups, with T1, Gen.G, KT Rolster, and Hanwha Life Esports posting strong records while BNK FearX leads the lower tier. This parity drives the even market pricing, as any squad can deliver a swift victory through aggressive early-game strategies, favorable matchups, or opponent errors that shorten game times. Recent form shows KT Rolster and T1 capable of dominant performances, yet mid-tier sides like Dplus Kia or FearX have posted quick wins in mismatches. Roster stability, patch adaptations, and series context further spread implied probabilities, reflecting trader recognition that game duration hinges on unpredictable execution rather than fixed team hierarchies.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · ОновленоGen.G 23%
BNK FEARX 19%
Hanwha Life 15%
T1 14%

Gen.G
23%

BNK FEARX
19%

Hanwha Life
15%

T1
14%

KT Rolster
10%

Dplus Kia
8%

HANJIN BRION
8%

NS RedForce
8%

DN SOOPers
6%

Kiwoom DRX
5%
Gen.G 23%
BNK FEARX 19%
Hanwha Life 15%
T1 14%

Gen.G
23%

BNK FEARX
19%

Hanwha Life
15%

T1
14%

KT Rolster
10%

Dplus Kia
8%

HANJIN BRION
8%

NS RedForce
8%

DN SOOPers
6%

Kiwoom DRX
5%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Ринок відкрито: Jul 31, 2026, 6:25 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...LCK 2026's split standings highlight tight competition across Legend and Rise groups, with T1, Gen.G, KT Rolster, and Hanwha Life Esports posting strong records while BNK FearX leads the lower tier. This parity drives the even market pricing, as any squad can deliver a swift victory through aggressive early-game strategies, favorable matchups, or opponent errors that shorten game times. Recent form shows KT Rolster and T1 capable of dominant performances, yet mid-tier sides like Dplus Kia or FearX have posted quick wins in mismatches. Roster stability, patch adaptations, and series context further spread implied probabilities, reflecting trader recognition that game duration hinges on unpredictable execution rather than fixed team hierarchies.
Експериментальне резюме, згенероване ШІ з посиланням на дані Polymarket. Це не торгова порада і не впливає на вирішення цього ринку. · Оновлено



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