Radiant maintains a structural edge rooted in map design favoring vision control, safe lane positioning, and objective access, a pattern reinforced across professional Dota 2 and prior Internationals where the side posted win rates of 52-59 percent. Early TI 2026 data from 111 matches already shows Radiant at 53.2 percent, aligning with patch trends and consistent pro results that elevate its implied probability near 95 percent in trader consensus. Dire has closed gaps in select metas or short events but rarely overcomes the baseline disparity over a full tournament sample. Variance from meta shifts, roster adjustments, or an unusually balanced bracket could narrow the final margin or produce a tie, yet historical consistency makes reversal improbable barring major unforeseen developments.
Tóm tắt AI thử nghiệm tham chiếu dữ liệu Polymarket. Đây không phải tư vấn giao dịch và không ảnh hưởng đến cách thị trường này được giải quyết. · Cập nhậtRadiant 94.8%
Neither 7.5%
Dire 4.1%
Radiant
95%
Neither
8%
Dire
4%
Radiant 94.8%
Neither 7.5%
Dire 4.1%
Radiant
95%
Neither
8%
Dire
4%
Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Thị trường mở: Aug 13, 2026, 10:42 AM ET
Resolver
0x69c47De9D...Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.
This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.
If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".
The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Resolver
0x69c47De9D...Radiant maintains a structural edge rooted in map design favoring vision control, safe lane positioning, and objective access, a pattern reinforced across professional Dota 2 and prior Internationals where the side posted win rates of 52-59 percent. Early TI 2026 data from 111 matches already shows Radiant at 53.2 percent, aligning with patch trends and consistent pro results that elevate its implied probability near 95 percent in trader consensus. Dire has closed gaps in select metas or short events but rarely overcomes the baseline disparity over a full tournament sample. Variance from meta shifts, roster adjustments, or an unusually balanced bracket could narrow the final margin or produce a tie, yet historical consistency makes reversal improbable barring major unforeseen developments.
Tóm tắt AI thử nghiệm tham chiếu dữ liệu Polymarket. Đây không phải tư vấn giao dịch và không ảnh hưởng đến cách thị trường này được giải quyết. · Cập nhật



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