CYBERSHOKE Esports and ARCRED enter the CIS LAN Championship #6 Group A opener with comparable regional form and recent roster adjustments, including CYBERSHOKE's addition of Mokuj1n and Alkaren alongside core players glowiing, alpha, and bl1x1 under coach pixel. ARCRED, an Uzbek squad with consistent CIS LAN participation, defeated CYBERSHOKE 2-1 in the quarterfinals of the prior May 2026 edition of the event, highlighting map pool familiarity on Ancient, Anubis, and Dust2. Both sides face a short turnaround in the Moscow LAN setting with Bo3 matches determining group advancement, where pistol-round efficiency, veto execution, and adaptation to LAN conditions often separate close regional matchups. Recent European Pro League results show ARCRED on a short losing streak, while CYBERSHOKE maintains competitive win rates in similar-tier events.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於CYBERSHOKE Esports – ARCRED




系列線
Moneyline
$3.3K 交易量
Map 1 Winner
$5.4K 交易量
Map Handicap
$208 交易量
Total Maps
$646 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Total Rounds
$0 交易量
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against ARCRED.
This market will resolve to "ARCRED" if ARCRED win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 27, 2026, 4:02 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Esports – ARCRED




系列線
Moneyline
$3.3K 交易量
Map 1 Winner
$5.4K 交易量
Map Handicap
$208 交易量
Total Maps
$646 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Total Rounds
$0 交易量
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against ARCRED.
This market will resolve to "ARCRED" if ARCRED win the match against CYBERSHOKE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jul 27, 2026, 4:02 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...CYBERSHOKE Esports and ARCRED enter the CIS LAN Championship #6 Group A opener with comparable regional form and recent roster adjustments, including CYBERSHOKE's addition of Mokuj1n and Alkaren alongside core players glowiing, alpha, and bl1x1 under coach pixel. ARCRED, an Uzbek squad with consistent CIS LAN participation, defeated CYBERSHOKE 2-1 in the quarterfinals of the prior May 2026 edition of the event, highlighting map pool familiarity on Ancient, Anubis, and Dust2. Both sides face a short turnaround in the Moscow LAN setting with Bo3 matches determining group advancement, where pistol-round efficiency, veto execution, and adaptation to LAN conditions often separate close regional matchups. Recent European Pro League results show ARCRED on a short losing streak, while CYBERSHOKE maintains competitive win rates in similar-tier events.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions