paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$68 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$21 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$68 交易量
Game 1 Winner
$0 交易量
Game Handicap
$0 交易量
Total Games
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$21 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports.
This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 14, 2026, 2:01 AM ET
Resolver
0x65070BE91...paiN Gaming Academy enters the Circuito Desafiante Playoffs BO5 against INTZ e-Sports with momentum from a strong regular-season showing and a 1-0 head-to-head win in the group stage earlier this split. The Brazilian academy squad features consistent performers like CarioK in the mid lane and Levizin on the bot side, while recent roster stability has helped them adapt to the current patch's emphasis on early objective control and teamfight coordination. INTZ brings playoff experience and a deeper bench that could exploit any late-game lapses, though both teams face similar schedule congestion leading into the series. Traders are watching for any last-minute roster tweaks or form dips, as the winner advances in the lower bracket with implications for promotion paths to the main CBLOL circuit.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions