ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$0 交易量
Map 1 Winner
$0 交易量
Map Handicap
$0 交易量
Total Maps
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$0 交易量
Map 1 Winner
$0 交易量
Map Handicap
$0 交易量
Total Maps
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$0 交易量
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against Dplus.
This market will resolve to "Dplus" if Dplus win the match against ONSIDE GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 16, 2026, 3:00 PM ET
結算來源
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters this VCL Korea Split 2 regular-season BO3 with momentum from winning the prior Split 1 title, defeating Gen.G Global Academy in the grand final after a dominant playoff run. The team’s current roster, featuring loaned talent Xiesta alongside Ray, Faither, Cloudy, and Awayk under coach Doo, has shown strong map control and agent versatility in recent group-stage matches. Dplus, by contrast, finished fourth in Split 1 and has posted inconsistent results early in Split 2, including prior losses to ONG in head-to-head series. Key variables include map pool execution on the active rotation, individual duelist consistency, and any late roster adjustments or fatigue from the compressed schedule. Trader consensus reflects ONG’s superior recent form and historical edge in Korea Challengers matchups.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions