100 Thieves and BC.Game Esports meet in a best-of-three at the Esports World Cup 2026 Open Qualifier Play-Ins, with both squads navigating double-elimination groups for LCQ advancement. BC.Game enters on a strong run after roster additions featuring s1mple, electroNic, Magisk, Senzu, and mzinho, posting a recent win streak that includes clean qualifier victories over OG and 1win while claiming the Elisa Esports BreakOut Series title. 100 Thieves, rebuilding after re-entering CS2 competition, have posted efficient qualifier results with 2-0 sweeps over Infinite and SadFamous plus competitive showings against higher-tier sides like Falcons and Spirit in BLAST Bounty events. Map pool comfort, recent momentum in the ongoing qualifier bracket, and individual star performances will shape outcomes in this single-elimination-style encounter.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於100 Thieves – BC.Game Esports




系列線
Moneyline
$436K 交易量
Map 1 Winner
$226K 交易量
Map Handicap
$425 交易量
Total Maps
$1.8K 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$5 交易量
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 9, 2026, 7:31 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...100 Thieves – BC.Game Esports




系列線
Moneyline
$436K 交易量
Map 1 Winner
$226K 交易量
Map Handicap
$425 交易量
Total Maps
$1.8K 交易量
地圖 1
Map 1 Rounds Handicap
$0 交易量
Map 1 Total Rounds
$0 交易量
地圖 2
Map 2 Rounds Handicap
$0 交易量
Map 2 Total Rounds
$0 交易量
地圖 3
Map 3 Rounds Handicap
$0 交易量
Map 3 Total Rounds
$5 交易量
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Aug 9, 2026, 7:31 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...100 Thieves and BC.Game Esports meet in a best-of-three at the Esports World Cup 2026 Open Qualifier Play-Ins, with both squads navigating double-elimination groups for LCQ advancement. BC.Game enters on a strong run after roster additions featuring s1mple, electroNic, Magisk, Senzu, and mzinho, posting a recent win streak that includes clean qualifier victories over OG and 1win while claiming the Elisa Esports BreakOut Series title. 100 Thieves, rebuilding after re-entering CS2 competition, have posted efficient qualifier results with 2-0 sweeps over Infinite and SadFamous plus competitive showings against higher-tier sides like Falcons and Spirit in BLAST Bounty events. Map pool comfort, recent momentum in the ongoing qualifier bracket, and individual star performances will shape outcomes in this single-elimination-style encounter.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions