Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K 交易量
Game 1 Winner
$33.2K 交易量
Game Handicap
$104 交易量
Total Games
$16.3K 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$19 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$19 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K 交易量
Game 1 Winner
$33.2K 交易量
Game Handicap
$104 交易量
Total Games
$16.3K 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$19 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$19 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: May 12, 2026, 12:41 PM ET
Resolver
0x65070BE91...Deep Cross Gaming enters this Esports World Cup Asia-Pacific Qualifier Playoffs BO3 with momentum from LCP 2026 Split 1 runner-up finish (6-1 regular season, playoffs loss to Team Secret Whales), stable roster featuring Flauren top, Pop9 jungle, and Feng ADC, and a strong losers' bracket run beating DetonatioN FocusMe 2-0 after early GAM Esports loss. CTBC Flying Oyster shows inconsistency post-Split 1 5th place (3-4 record), recent midlaner Pungyeon departure (May 4, replaced by POUT), and mixed qualifiers path: 2-1 over Ground Zero Gaming but 1-2 loss to Fukuoka SoftBank HAWKS gaming. Historical H2H slightly favors CFO (56% win rate), but recent DCG edges and CFO's 33% win rate last month drive trader consensus toward DCG's macro execution and synergy in patch 26.09.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions