JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於Moneyline
$3.7K 交易量
Game 1 Winner
$0 交易量
Game Handicap
$45 交易量
Total Games
$73 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$6 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$26 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$69 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Moneyline
$3.7K 交易量
Game 1 Winner
$0 交易量
Game Handicap
$45 交易量
Total Games
$73 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$1 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$6 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$26 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$69 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Both Teams Slay Baron
$0 交易量
Both Teams Slay Dragon
$0 交易量
Both Teams Destroy Inhibitors
$0 交易量
Any Player Quadra Kill
$0 交易量
Any Player Penta Kill
$0 交易量
Odd/Even Total Kills
$0 交易量
This market will resolve to "JD Gaming" if JD Gaming win the match against Anyone's Legend.
This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against JD Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...JD Gaming and Anyone's Legend meet in a best-of-five upper-bracket final for the Esports World Cup 2026 China Qualifier Phase 2 on May 21. Both LPL sides enter off recent Split 2 action, with JD Gaming securing a 2-1 victory over Anyone's Legend in their May 10 league matchup. JD Gaming has shown stronger consistency against top-tier opponents this season, while Anyone's Legend maintains competitive form through aggressive early-game strategies and solid mid-lane execution. Head-to-head records favor JD Gaming in recent best-of series, though Anyone's Legend has taken sets in longer formats when patch conditions favor their preferred compositions. Qualification implications add pressure, with the winner advancing directly toward the main event bracket.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
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