VALORANT Champions 2026 features 16 qualified teams split into four GSL-style groups of four for the September 24–October 4 group stage in Shanghai, with the top two advancing via best-of-three series to double-elimination playoffs. Americas sends 100 Thieves, LOUD, NRG, and G2; EMEA brings Karmine Corp, Team Liquid, FUT Esports, and Team Vitality; Pacific qualifies Global Esports, Nongshim RedForce, Paper Rex, and T1; China fields TYLOO, JD Gaming, EDward Gaming, and Xi Lai Gaming. Qualification hinged on Stage 2 playoff results plus Championship Points accumulated across the season, leaving notable absences like Fnatic, Sentinels, DRX, and Masters London winner Leviatán. Groups mix regional powers with recent risers, creating varied advancement paths where recent form, roster stability after late transfers, and stylistic matchups will shape outcomes in the short series format. The event marks the final Champions under the current franchise system before a shift to open qualifiers in 2027.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
100 Thieves
50%

JD Gaming
50%

FUT Esports
50%

T1
50%

Global Esports
50%

LOUD
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

Team Liquid
50%

Paper Rex
50%

G2 Esports
50%

Karmine Corp
50%

農心RedForce
50%

NRG
50%

XLG Esports
50%
$0.00 交易量

100 Thieves
50%

JD Gaming
50%

FUT Esports
50%

T1
50%

Global Esports
50%

LOUD
50%

EDward Gaming
50%

Team Vitality
50%

TYLOO
50%

Team Liquid
50%

Paper Rex
50%

G2 Esports
50%

Karmine Corp
50%

農心RedForce
50%

NRG
50%

XLG Esports
50%
The Group Stage (September 24 to October 4, 2026) consists of four four-team double-elimination (GSL) groups, with the top two teams from each group advancing to the eight-team Playoffs (October 7 to October 18, 2026). A team is considered to have qualified for the Playoffs once it is officially confirmed as one of the Playoffs participants, regardless of its subsequent Playoffs results. If a team qualifies and later withdraws or is replaced, this market will still resolve to "Yes" for that team.
If the Group Stage format or the number of Playoffs qualifiers is changed, this market will resolve according to the teams that officially advance to the Playoffs stage under the format actually used.
If VALORANT Champions 2026 is canceled, postponed after November 1, 2026, 11:59 PM ET, or the Playoffs participants have not been officially determined within this timeframe, this market will resolve to "No".
The primary resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
市場開放時間: Sep 15, 2026, 12:05 PM ET
The Group Stage (September 24 to October 4, 2026) consists of four four-team double-elimination (GSL) groups, with the top two teams from each group advancing to the eight-team Playoffs (October 7 to October 18, 2026). A team is considered to have qualified for the Playoffs once it is officially confirmed as one of the Playoffs participants, regardless of its subsequent Playoffs results. If a team qualifies and later withdraws or is replaced, this market will still resolve to "Yes" for that team.
If the Group Stage format or the number of Playoffs qualifiers is changed, this market will resolve according to the teams that officially advance to the Playoffs stage under the format actually used.
If VALORANT Champions 2026 is canceled, postponed after November 1, 2026, 11:59 PM ET, or the Playoffs participants have not been officially determined within this timeframe, this market will resolve to "No".
The primary resolution source for this market will be official information from the tournament organizer, Riot Games, via the VALORANT Esports website (https://valorantesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/Champions) may also be used.
VALORANT Champions 2026 features 16 qualified teams split into four GSL-style groups of four for the September 24–October 4 group stage in Shanghai, with the top two advancing via best-of-three series to double-elimination playoffs. Americas sends 100 Thieves, LOUD, NRG, and G2; EMEA brings Karmine Corp, Team Liquid, FUT Esports, and Team Vitality; Pacific qualifies Global Esports, Nongshim RedForce, Paper Rex, and T1; China fields TYLOO, JD Gaming, EDward Gaming, and Xi Lai Gaming. Qualification hinged on Stage 2 playoff results plus Championship Points accumulated across the season, leaving notable absences like Fnatic, Sentinels, DRX, and Masters London winner Leviatán. Groups mix regional powers with recent risers, creating varied advancement paths where recent form, roster stability after late transfers, and stylistic matchups will shape outcomes in the short series format. The event marks the final Champions under the current franchise system before a shift to open qualifiers in 2027.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions