BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于BESTIA Academy vs LUNA Esports
Moneyline
$4.9K 交易量
Map 1 Winner
$904 交易量
Map Handicap
$155 交易量
Total Maps
$160 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$11 交易量
Odd/Even Total Rounds
$1.2K 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$14 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
BESTIA Academy vs LUNA Esports
Moneyline
$4.9K 交易量
Map 1 Winner
$904 交易量
Map Handicap
$155 交易量
Total Maps
$160 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$11 交易量
Odd/Even Total Rounds
$1.2K 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$14 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against LUNA Esports.
This market will resolve to "LUNA Esports" if LUNA Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 3, 2026, 5:30 AM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy held a clear edge in trader consensus for their BO3 matchup against LUNA Esports in FiReCONTER 2026 Season 3's Group A double-elimination stage, driven by their HLTV world ranking of #199, 43% win rate over recent months, and experience in ESL Challenger League S51 South America Cup 3—including a win over HereWeGoAgain—versus LUNA's unranked status and 33% win rate highlighted by mixed Aorus League Latam results (2-0 over Hacha, 0-2 to Procyon). Stable rosters featured BESTIA's Jotag3 (1.06 rating 3.0) and Lekzi alongside newcomer F4QQ, while LUNA relied on KUN and guishorro; BESTIA's strengths on Ancient and Nuke loomed large in the standard CS2 map pool amid group advancement pressure. No notable developments in the past 30 days, as the event concluded April 5 with BESTIA's 2-1 group finish.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
常见问题