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icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
最新

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
最新

Team Spirit

$0 交易量

50%

1w

$0 交易量

50%

PVISION

$0 交易量

50%

Aurora Gaming

$0 交易量

50%

Xtreme Gaming

$0 交易量

50%

Team Yandex

$0 交易量

50%

Team Falcons

$0 交易量

50%

Team Liquid

$0 交易量

50%

BB Team

$0 交易量

50%

MOUZ

$0 交易量

50%

PTime

$0 交易量

50%

OG

$0 交易量

50%

Virtus.pro

$0 交易量

50%

LGD Gaming

$0 交易量

50%

Rune Eaters

$0 交易量

50%

Level UP

$0 交易量

50%

Poor Rangers

$0 交易量

50%

L1 TEAM

$0 交易量

50%

IC x Insanity

$0 交易量

50%

Vici Gaming

$0 交易量

50%

REKONIX

$0 交易量

50%

GamerLegion

$0 交易量

50%

Team Nemesis

$0 交易量

50%

Nigma Galaxy

$0 交易量

50%

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
交易量
$0
市场开放时间
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
交易量
$0
市场开放时间
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

警惕外部链接哦。

常见问题

"EWC 2026: Team with the Widest Hero Pool"是 Polymarket 上一个拥有 24 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"Team Spirit",概率为 50%,其次是"1w",概率为 50%。价格反映社区的实时概率。例如,价格为 50¢ 的份额意味着市场集体认为该结果的概率为 50%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"EWC 2026: Team with the Widest Hero Pool"是 Polymarket 上新创建的市场,于Jul 2, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

要在"EWC 2026: Team with the Widest Hero Pool"上交易,浏览本页上列出的 24 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"EWC 2026: Team with the Widest Hero Pool"的当前领先者是"Team Spirit",概率为 50%,意味着市场对该结果的概率评估为 50%。紧随其后的结果是"1w",概率为 50%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"EWC 2026: Team with the Widest Hero Pool"的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。