The current VALORANT Champions 2026 map pool of Abyss, Ascent, Haven, Lotus, Split, Summit and Sunset creates a balanced veto environment heading into the September 24 group stage in Shanghai. Recent VCT Stage 2 data and ranked play rates show Haven and Split with slight edges in overall usage, yet pro series often feature even distribution across the seven maps due to team-specific comfort picks and counter-compositions. With no dominant meta shift or patch altering sightlines or agent viability in the final weeks, the implied probabilities remain tightly clustered as traders price in the likelihood of multiple maps reaching similar totals across the double-elimination bracket and best-of-five playoffs. Historical head-to-head patterns and home-region preferences further contribute to this competitive equilibrium.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Abyss 49%
Ascent 48%
Sunset 48%
Other 48%
Abyss
49%
Ascent
48%
Sunset
48%
Other
48%
Split
48%
Haven
47%
Lotus
47%
Summit
47%
Abyss 49%
Ascent 48%
Sunset 48%
Other 48%
Abyss
49%
Ascent
48%
Sunset
48%
Other
48%
Split
48%
Haven
47%
Lotus
47%
Summit
47%
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.
If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
市场开放时间: Sep 15, 2026, 3:42 PM ET
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.
If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
The current VALORANT Champions 2026 map pool of Abyss, Ascent, Haven, Lotus, Split, Summit and Sunset creates a balanced veto environment heading into the September 24 group stage in Shanghai. Recent VCT Stage 2 data and ranked play rates show Haven and Split with slight edges in overall usage, yet pro series often feature even distribution across the seven maps due to team-specific comfort picks and counter-compositions. With no dominant meta shift or patch altering sightlines or agent viability in the final weeks, the implied probabilities remain tightly clustered as traders price in the likelihood of multiple maps reaching similar totals across the double-elimination bracket and best-of-five playoffs. Historical head-to-head patterns and home-region preferences further contribute to this competitive equilibrium.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于
警惕外部链接哦。
警惕外部链接哦。
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