BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourBESTIA Academy vs QUINTESSÊNCIA
Moneyline
$116 Vol.
Map 1 Winner
$0 Vol.
Total Maps
$61 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
BESTIA Academy vs QUINTESSÊNCIA
Moneyline
$116 Vol.
Map 1 Winner
$0 Vol.
Total Maps
$61 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against QUINTESSÊNCIA.
This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 24, 2026, 10:30 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters this Gamers Club Liga Série A Group A best-of-three with recent momentum from CCT South America Series 1 results, including a pair of 2-0 victories over Damajuana and Alzon alongside competitive showings against Vasco and Keyd Stars. QUINTESSÊNCIA, positioned similarly in the Brazilian CS2 academy landscape, brings steady group-stage participation but limited standout results in higher-tier events like Odyssey Cup qualifiers. Map pool familiarity on Dust II and Ancient, combined with roster stability for both sides, shapes expectations in this matchup. Home-region scheduling reduces travel fatigue, while the group-stage setting emphasizes map win differentials over outright elimination pressure. Trader consensus reflects these form edges and head-to-head patterns from prior academy clashes.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.


Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes