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Valve ajoutera-t-elle des échanges d'autocollants avant novembre ?

Valve ajoutera-t-elle des échanges d'autocollants avant novembre ?

Oui

6% chance
Polymarket
NOUVEAU

Oui

6% chance
Polymarket
NOUVEAU
This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No." For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client. If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released. For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve’s May 2026 IEM Cologne Major update fundamentally reworked the sticker and souvenir ecosystem by replacing capsules with a direct Major Shop using demand-driven tokens, introducing Souvenir-O-Matic crafting, and enabling souvenir skins in trade-up contracts—yet left stickers themselves outside the trade-up ladder. Subsequent patches through September 2026 have focused on market transparency for applied stickers and charms rather than expanding contract mechanics, aligning with Valve’s historically deliberate rollout cadence on economy features. Community speculation about sticker trade-ups persists as a logical extension of the souvenir changes, but no official signals, leaks, or schedule hints point to implementation before November, supporting the current trader consensus reflected in the 94.5% implied probability for no.

This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No."

For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client.

If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released.

For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No." For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client. If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released. For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volume
$487
Date de fin
1 nov. 2026
Marché ouvert
Jun 8, 2026, 6:22 PM ET

Résolveur

0x65070BE91...
This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No." For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client. If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released. For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve’s May 2026 IEM Cologne Major update fundamentally reworked the sticker and souvenir ecosystem by replacing capsules with a direct Major Shop using demand-driven tokens, introducing Souvenir-O-Matic crafting, and enabling souvenir skins in trade-up contracts—yet left stickers themselves outside the trade-up ladder. Subsequent patches through September 2026 have focused on market transparency for applied stickers and charms rather than expanding contract mechanics, aligning with Valve’s historically deliberate rollout cadence on economy features. Community speculation about sticker trade-ups persists as a logical extension of the souvenir changes, but no official signals, leaks, or schedule hints point to implementation before November, supporting the current trader consensus reflected in the 94.5% implied probability for no.

This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No."

For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client.

If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released.

For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by October 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No." For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client. If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released. For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volume
$487
Date de fin
1 nov. 2026
Marché ouvert
Jun 8, 2026, 6:22 PM ET

Résolveur

0x65070BE91...

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Questions fréquentes

« Valve ajoutera-t-elle des échanges d'autocollants avant novembre ? » est un marché de prédiction sur Polymarket avec 2 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « Valve ajoutera-t-il les échanges de stickers avant novembre ? » à 6%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 6¢ implique que le marché attribue collectivement une probabilité de 6% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« Valve ajoutera-t-elle des échanges d'autocollants avant novembre ? » est un marché nouvellement créé sur Polymarket, lancé le Jun 8, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « Valve ajoutera-t-elle des échanges d'autocollants avant novembre ? », parcourez les 2 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

C'est un marché très ouvert. Le leader actuel pour « Valve ajoutera-t-elle des échanges d'autocollants avant novembre ? » est « Valve ajoutera-t-il les échanges de stickers avant novembre ? » à seulement 6%. Aucun résultat ne dominant clairement, les traders voient cela comme très incertain, ce qui peut présenter des opportunités de trading uniques. Ces cotes sont mises à jour en temps réel, alors ajoutez cette page à vos favoris.

Les règles de résolution de « Valve ajoutera-t-elle des échanges d'autocollants avant novembre ? » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.