In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiPertandingan
Moneyline
$15.5K Vol.
Map 1 Winner
$445 Vol.
Map Handicap
$11 Vol.
Total Maps
$75 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$12 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$12 Vol.
Odd/Even Total Rounds
$11 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$11 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Moneyline
$15.5K Vol.
Map 1 Winner
$445 Vol.
Map Handicap
$11 Vol.
Total Maps
$75 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$12 Vol.
Odd/Even Total Rounds
$61 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$12 Vol.
Odd/Even Total Rounds
$11 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$11 Vol.
This market will resolve to "INFURITY Gaming" if INFURITY Gaming win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against INFURITY Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 21, 2026, 8:20 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...In United21 Season 48 Group B's pivotal BO3 clash, INFURITY Gaming entered undefeated at 2-0 with a dominant +17 round differential after dismantling Imperial Academy 2-0, riding a two-match winstreak and 4-5 recent form bolstered by new AWPer Matz's integration since early April. AaB Esport, sitting 1-1 after upending BIG Academy 2-0, leaned on higher HLTV ranking (#76 vs. INFURITY's #244) and 59% three-month win rate but fielded stand-in Viggo for bekker amid roster flux. No prior head-to-head, this GSL group decider carried playoffs implications for top-two advancement, with INFURITY's Nuke reliability (55% win rate) and home-region momentum offsetting AaB's stylistic edges in a standard CS2 map pool.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.


Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan