Moneyline
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 28, 2026, 1:12 PM ET
Volume
$0Tanggal Berakhir
Apr 28, 2026Pasar Dibuka
Apr 28, 2026, 1:12 PM ETSumber Resolusi
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 28, 2026, 1:12 PM ET
Volume
$0Tanggal Berakhir
Apr 28, 2026Pasar Dibuka
Apr 28, 2026, 1:12 PM ETSumber Resolusi
https://hltv.orgResolver
0x65070BE91...Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Market “BRAWLSTARS vs. XI Esport” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara BRAWLSTARS dan XI Esport di ESEA, yang dijadwalkan pada April 28, 2026 pukul 1:10 PM ET. Ini adalah seri Best of 1. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana BRAWLSTARS saat ini dihargai 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “BRAWLSTARS vs. XI Esport” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “BRAWLSTARS vs. XI Esport,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan BRAWLS di 50¢ dan XI di 50¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “BRAWLSTARS vs. XI Esport” menunjukkan BRAWLSTARS di 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan BRAWLSTARS vs. XI Esport. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $NaN ditradingkan di “BRAWLSTARS vs. XI Esport,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “BRAWLSTARS vs. XI Esport,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Map Individual, Handicap Map, atau Total Maps — pilih sisi yang ingin kamu tradingkan (misalnya, BRAWLS atau XI di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 50¢ untuk BRAWLS di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 50% bahwa BRAWLSTARS akan memenangkan pertandingan ini. Jika kamu membeli saham BRAWLS di 50¢ dan mereka menang, kamu menerima $1 per saham — profit 50¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang map individual, handicap map, dan total maps: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “BRAWLSTARS vs. XI Esport” dijadwalkan pada April 28, 2026 pukul 1:10 PM ET di ESEA. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian. Waktu penyelesaian yang tepat tergantung berapa banyak maps yang dimainkan dalam seri Best of 1.
Market “BRAWLSTARS vs. XI Esport” memiliki 7,167 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.
Moneyline
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 28, 2026, 1:12 PM ET
Volume
$0Tanggal Berakhir
Apr 28, 2026Pasar Dibuka
Apr 28, 2026, 1:12 PM ETSumber Resolusi
https://hltv.orgResolver
0x65070BE91...Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Market “BRAWLSTARS vs. XI Esport” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara BRAWLSTARS dan XI Esport di ESEA, yang dijadwalkan pada April 28, 2026 pukul 1:10 PM ET. Ini adalah seri Best of 1. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana BRAWLSTARS saat ini dihargai 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “BRAWLSTARS vs. XI Esport” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “BRAWLSTARS vs. XI Esport,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan BRAWLS di 50¢ dan XI di 50¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “BRAWLSTARS vs. XI Esport” menunjukkan BRAWLSTARS di 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan BRAWLSTARS vs. XI Esport. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $NaN ditradingkan di “BRAWLSTARS vs. XI Esport,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “BRAWLSTARS vs. XI Esport,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Map Individual, Handicap Map, atau Total Maps — pilih sisi yang ingin kamu tradingkan (misalnya, BRAWLS atau XI di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 50¢ untuk BRAWLS di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 50% bahwa BRAWLSTARS akan memenangkan pertandingan ini. Jika kamu membeli saham BRAWLS di 50¢ dan mereka menang, kamu menerima $1 per saham — profit 50¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang map individual, handicap map, dan total maps: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “BRAWLSTARS vs. XI Esport” dijadwalkan pada April 28, 2026 pukul 1:10 PM ET di ESEA. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian. Waktu penyelesaian yang tepat tergantung berapa banyak maps yang dimainkan dalam seri Best of 1.
Market “BRAWLSTARS vs. XI Esport” memiliki 7,167 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between XI Esport and BRAWLSTARS in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 1:00PM ET.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "XI Esport" if XI Esport win the match against BRAWLSTARS.
This market will resolve to "BRAWLSTARS" if BRAWLSTARS win the match against XI Esport.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 28, 2026, 1:12 PM ET
Volume
$0Tanggal Berakhir
Apr 28, 2026Pasar Dibuka
Apr 28, 2026, 1:12 PM ETSumber Resolusi
https://hltv.orgResolver
0x65070BE91...Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Market “BRAWLSTARS vs. XI Esport” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara BRAWLSTARS dan XI Esport di ESEA, yang dijadwalkan pada April 28, 2026 pukul 1:10 PM ET. Ini adalah seri Best of 1. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana BRAWLSTARS saat ini dihargai 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “BRAWLSTARS vs. XI Esport” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “BRAWLSTARS vs. XI Esport,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan BRAWLS di 50¢ dan XI di 50¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “BRAWLSTARS vs. XI Esport” menunjukkan BRAWLSTARS di 50¢ (probabilitas tersirat 50%) dan XI Esport di 50¢ (50%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan BRAWLSTARS vs. XI Esport. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $NaN ditradingkan di “BRAWLSTARS vs. XI Esport,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “BRAWLSTARS vs. XI Esport,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Map Individual, Handicap Map, atau Total Maps — pilih sisi yang ingin kamu tradingkan (misalnya, BRAWLS atau XI di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 50¢ untuk BRAWLS di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 50% bahwa BRAWLSTARS akan memenangkan pertandingan ini. Jika kamu membeli saham BRAWLS di 50¢ dan mereka menang, kamu menerima $1 per saham — profit 50¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang map individual, handicap map, dan total maps: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “BRAWLSTARS vs. XI Esport” dijadwalkan pada April 28, 2026 pukul 1:10 PM ET di ESEA. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian. Waktu penyelesaian yang tepat tergantung berapa banyak maps yang dimainkan dalam seri Best of 1.
Market “BRAWLSTARS vs. XI Esport” memiliki 7,167 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.


Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
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