100 Thieves enters the Esports World Cup 2026 Open Qualifier Play-Ins BO3 against BC.Game with stronger recent form in European and qualifier events, including 2-0 sweeps over lower-seeded sides like Nade and SadFamous while posting competitive results against top teams such as Falcons and NiP. Both organizations finalized rosters in early 2026, with BC.Game integrating s1mple and 100 Thieves relying on an in-game leader like Gizmy alongside coaching staff including gla1ve. Head-to-head data from the same qualifier shows 100 Thieves prevailing 2-1 in their prior meeting, highlighting map advantages on Inferno and Nuke. Playoff bracket positioning places the winner in a stacked pool against Liquid, OG, and others for main-event advancement, where recent roster stability and qualifier momentum shape implied probabilities.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui100 Thieves – BC.Game Esports




Lines Seri
Moneyline
$447K Vol.
Map 1 Winner
$227K Vol.
Map Handicap
$425 Vol.
Total Maps
$1.8K Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$5 Vol.
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 9, 2026, 7:31 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...100 Thieves – BC.Game Esports




Lines Seri
Moneyline
$447K Vol.
Map 1 Winner
$227K Vol.
Map Handicap
$425 Vol.
Total Maps
$1.8K Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$5 Vol.
This market will resolve to "100 Thieves" if 100 Thieves win the match against BC.Game Esports.
This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Aug 9, 2026, 7:31 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...100 Thieves enters the Esports World Cup 2026 Open Qualifier Play-Ins BO3 against BC.Game with stronger recent form in European and qualifier events, including 2-0 sweeps over lower-seeded sides like Nade and SadFamous while posting competitive results against top teams such as Falcons and NiP. Both organizations finalized rosters in early 2026, with BC.Game integrating s1mple and 100 Thieves relying on an in-game leader like Gizmy alongside coaching staff including gla1ve. Head-to-head data from the same qualifier shows 100 Thieves prevailing 2-1 in their prior meeting, highlighting map advantages on Inferno and Nuke. Playoff bracket positioning places the winner in a stacked pool against Liquid, OG, and others for main-event advancement, where recent roster stability and qualifier momentum shape implied probabilities.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan