Team Liquid and Gentle Mates meet in a best-of-three upper-bracket quarterfinal at the Esports World Cup EMEA Qualifier Stage 2, following split results in VCT 2026 EMEA Stage 1 where Team Liquid claimed a 2-0 group-stage win before Gentle Mates responded with a 2-1 playoff victory. Gentle Mates enter on mixed momentum after a recent 0-2 loss to Eternal Fire, while Team Liquid maintains strong roster continuity led by in-game leader nAts and consistent map performers. Head-to-head history favors neither side decisively across recent maps, with both squads showing solid agent depth and execution in high-stakes series. The outcome will hinge on map vetoes, individual duelist consistency, and adaptation to each team's preferred playstyles in what remains a tightly contested EMEA matchup.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiPertandingan
Moneyline
$44 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Team Liquid" if Team Liquid win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against Team Liquid.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 6:41 AM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Moneyline
$44 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Team Liquid" if Team Liquid win the match against Gentle Mates.
This market will resolve to "Gentle Mates" if Gentle Mates win the match against Team Liquid.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 6:41 AM ET
Sumber Resolusi
https://vlr.ggResolver
0x65070BE91...Team Liquid and Gentle Mates meet in a best-of-three upper-bracket quarterfinal at the Esports World Cup EMEA Qualifier Stage 2, following split results in VCT 2026 EMEA Stage 1 where Team Liquid claimed a 2-0 group-stage win before Gentle Mates responded with a 2-1 playoff victory. Gentle Mates enter on mixed momentum after a recent 0-2 loss to Eternal Fire, while Team Liquid maintains strong roster continuity led by in-game leader nAts and consistent map performers. Head-to-head history favors neither side decisively across recent maps, with both squads showing solid agent depth and execution in high-stakes series. The outcome will hinge on map vetoes, individual duelist consistency, and adaptation to each team's preferred playstyles in what remains a tightly contested EMEA matchup.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
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