Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$49.9K Vol.
マップ1勝者
$7.3K Vol.
Map Handicap
$5.8K Vol.
Total Maps
$857 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$45 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$10 Vol.
Odd/Even Total Rounds
$60 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$40 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$49.9K Vol.
マップ1勝者
$7.3K Vol.
Map Handicap
$5.8K Vol.
Total Maps
$857 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$45 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$10 Vol.
Odd/Even Total Rounds
$60 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$40 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Infinite.
This market will resolve to "Infinite" if Infinite win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 8, 2026, 1:50 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Infinite Gaming clashed in the United21 Season 47 playoffs upper bracket as European CS2 academy sides ranked near 116th and 127th globally. Imperial Academy carried momentum from a clean 2-0 group stage showing, while Infinite navigated a 2-1 group record marked by inconsistent map wins. The best-of-three format emphasized map pool control on Ancient, Mirage, and Nuke, where recent form in pistol rounds, force buys, and utility execution typically separates close academy contests. No roster changes, player absences, or external factors such as travel or scheduling pressure altered preparations ahead of the April 9 matchup. In the absence of notable developments over the past 30 days, the series hinged on standard CS2 variables like individual aim duels and economy management common to C-tier online events.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。

外部リンクに注意してください。
外部リンクに注意してください。
よくある質問