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icon for EWC 2026: CS2 LCQ Qualifiers

EWC 2026: CS2 LCQ Qualifiers

icon for EWC 2026: CS2 LCQ Qualifiers

EWC 2026: CS2 LCQ Qualifiers

$10,085 Vol.

Polymarket

$10,085 Vol.

Polymarket

BIG

$0 Vol.

50%

DUSTY

$15 Vol.

50%

lafox

$15 Vol.

50%

Galactik rebels

$15 Vol.

50%

Giant Pandas

$15 Vol.

50%

BASEMENT BOYS

$10 Vol.

50%

Vael

$15 Vol.

50%

Passion CHICHA

$15 Vol.

50%

NADEGMNG

$15 Vol.

50%

Metizport

$50 Vol.

50%

Dhala

$15 Vol.

50%

Vandulken

$15 Vol.

49%

Dark Tigre

$15 Vol.

49%

Aogiri

$10 Vol.

49%

Citron

$15 Vol.

49%

ABT

$15 Vol.

49%

REM

$15 Vol.

49%

FKOMAR_FPL-C

$15 Vol.

49%

levelONE

$15 Vol.

49%

REVENIX

$10 Vol.

49%

NIO

$15 Vol.

49%

SINNERS

$100 Vol.

45%

NRG

$0 Vol.

38%

Liquid

$1,297 Vol.

35%

JiJieHao

$271 Vol.

28%

HOTU

$0 Vol.

28%

HEROIC

$1,089 Vol.

33%

Inner Circle

$83 Vol.

27%

BC.Game

$1,581 Vol.

36%

Orion Wanderers

$0 Vol.

26%

K27

$0 Vol.

26%

DENDELE

$0 Vol.

26%

SAW

$0 Vol.

26%

Gentle Mates

$0 Vol.

26%

Echo

$0 Vol.

26%

OG

$0 Vol.

26%

Phantom

$0 Vol.

26%

Prestige

$0 Vol.

26%

ASTRAL

$0 Vol.

26%

team_Kreazion

$0 Vol.

26%

FOKUS

$0 Vol.

25%

Virtus.pro

$0 Vol.

25%

Fluxo

$0 Vol.

25%

GenOne

$0 Vol.

25%

INFINITE

$0 Vol.

25%

Betclic

$564 Vol.

35%

1win

$0 Vol.

25%

fnatic

$440 Vol.

25%

Eternal Fire

$50 Vol.

25%

Sangal

$133 Vol.

20%

9INE

$21 Vol.

26%

EYEBALLERS

$0 Vol.

12%

6666

$65 Vol.

26%

EAC

$475 Vol.

8%

Zeste

$115 Vol.

7%

MANGANESE

$115 Vol.

7%

z to forward

$215 Vol.

5%

QueenConso

$215 Vol.

5%

SadFamous

$15 Vol.

4%

Spirit Esports

$168 Vol.

4%

Sashi

$308 Vol.

51%

Partizan

$36 Vol.

-

Acend

$102 Vol.

45%

100 Thieves

$2,308 Vol.

56%

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.The Esports World Cup 2026 CS2 Last Chance Qualifier, an ongoing double-elimination LAN event in Paris from August 7–9 featuring 64 invited teams and a $100,000 prize pool, determines the final four clubs to fill the 32-team main event bracket starting August 12. With 28 of 32 slots already claimed through prior regional and VRS pathways, trader attention centers on which lower-seeded or regional sides can navigate the bracket in this high-stakes format to secure direct qualification. Recent roster stability among established European and North American squads, combined with the shift to LAN play after online stages, has shaped early momentum, while any late meta adjustments in CS2 or standout individual performances could alter advancement paths. The event's compressed schedule and double-elim structure heighten the impact of early upsets or map pool familiarity on final qualification outcomes.

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No".

A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts.

If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No".

The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
音量
$10,085
マーケット開始日
Aug 5, 2026, 12:48 PM ET
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.The Esports World Cup 2026 CS2 Last Chance Qualifier, an ongoing double-elimination LAN event in Paris from August 7–9 featuring 64 invited teams and a $100,000 prize pool, determines the final four clubs to fill the 32-team main event bracket starting August 12. With 28 of 32 slots already claimed through prior regional and VRS pathways, trader attention centers on which lower-seeded or regional sides can navigate the bracket in this high-stakes format to secure direct qualification. Recent roster stability among established European and North American squads, combined with the shift to LAN play after online stages, has shaped early momentum, while any late meta adjustments in CS2 or standout individual performances could alter advancement paths. The event's compressed schedule and double-elim structure heighten the impact of early upsets or map pool familiarity on final qualification outcomes.

This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No".

A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts.

If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No".

The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.
音量
$10,085
マーケット開始日
Aug 5, 2026, 12:48 PM ET
This market will resolve "Yes" if the listed team qualifies for the Counter-Strike 2 main event at the Esports World Cup 2026. Otherwise, this market will resolve "No". A team that is officially placed into the 32-team main-event field by any recognized qualification pathway resolves "Yes". A team that fails to secure a main-event berth, or that is eliminated in a qualifier without earning a spot, resolves "No". If a qualified team withdraws and is replaced, the team actually included in the main-event field is the one that counts. If the EWC 2026 CS2 main event is canceled or the field is not finalized, this market will resolve "No". The primary resolution source will be official information from the Esports World Cup Foundation (https://esportsworldcup.com) and the tournament organizer, supported by Liquipedia (https://liquipedia.net/counterstrike); however, a consensus of credible reporting may also be used.

外部リンクに注意してください。

よくある質問

「EWC 2026: CS2 LCQ Qualifiers」はPolymarket上の64+個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「100 Thieves」で56%、次いで「Sashi」が51%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、56¢で取引されているシェアは、市場がその結果に56%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「EWC 2026: CS2 LCQ Qualifiers」は$10.1Kの総取引量を生み出しています(Aug 5, 2026のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「EWC 2026: CS2 LCQ Qualifiers」で取引するには、このページに記載されている64+個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「EWC 2026: CS2 LCQ Qualifiers」の現在のフロントランナーは「100 Thieves」で56%であり、市場がこの結果に56%の確率を割り当てていることを意味します。次に近い結果は「Sashi」で51%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「EWC 2026: CS2 LCQ Qualifiers」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。